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osgVRPN Extension


 
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drwhattheheck (William Hollingsworth)
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Joined: 03 Aug 2012
Posts: 2

PostPosted: Mon Aug 06, 2012 12:34 pm    Post subject:
osgVRPN Extension
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Hi,

I've made some additions to Mike Weiblen's osgVRPN plugin as part of a summer project. This mostly consists of new Tracker and Manipulator classes that make it easier to navigate through a model with the tracking data. Is there any process I can go through to see if these changes can get pushed back out to source?

Thank you!

Cheers,
William
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hybr
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Joined: 26 Jun 2009
Posts: 454

PostPosted: Fri Aug 17, 2012 8:50 am    Post subject:
osgVRPN Extension
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Hi

Post it to osg-submissions mailing list

Cheers

06.08.2012, 16:34, "William Hollingsworth" <>:
Quote:
Hi,

I've made some additions to Mike Weiblen's osgVRPN plugin as part of a summer project.  This mostly consists of new Tracker and Manipulator classes that make it easier to navigate through a model with the tracking data.  Is there any process I can go through to see if these changes can get pushed back out to source?

Thank you!

Cheers,
William

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Chris Hanson
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PostPosted: Sun Aug 19, 2012 12:29 am    Post subject:
osgVRPN Extension
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Quote:
> I've made some additions to Mike Weiblen's osgVRPN plugin as part of a summer project.  This mostly consists of new Tracker and Manipulator classes that make it easier to navigate through a model with the tracking data.  Is there any process I can go through to see if these changes can get pushed back out to source?






  Mike's pretty busy at his current job, but if you send me the files, I'll make sure he sees them. I'll probably see him in person later this month.
 



--
Chris 'Xenon' Hanson, omo sanza lettere. http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android

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