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osgAndroid: Library for develop OSG applications in Android

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Jan Ciger
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PostPosted: Thu Sep 06, 2012 3:56 pm    Post subject:
osgAndroid: Library for develop OSG applications in Android
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Hello,

On Thu, Sep 6, 2012 at 5:37 PM, Rafa Gaitan < (
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Thank you, there is indeed a bug there :S. I was able to reproduce it.  I have also replicated it in native and it worked as expected, so something is happening in the jni conversion part. I'm debugging now and I will keep you informed.


OK! Thanks for looking into it. 

Quote:


Fixed and checked in the repository, thank you! 


Maybe we should establish a submission protocol. I think git and gitorious has something to easily merge changes from different clones. Something called merge request, but I'm pretty new in GIT and I don't have clear the complete process.




I don't know gitorious, so hard to say. I can probably keep a clone of your repo somewhere (Gitorious, GitHub, etc.) and ask you to pull from there, but for these tiny patches it is likely simpler to just send a patch formatted by git format-patch. You can apply those directly using git am command.

Regards,

Jan

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Rafa Gaitan
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PostPosted: Thu Sep 06, 2012 4:45 pm    Post subject:
osgAndroid: Library for develop OSG applications in Android
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Hi again Smile,

2012/9/6 Jan Ciger < (
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Quote:
Hello,

On Thu, Sep 6, 2012 at 5:37 PM, Rafa Gaitan < (
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Get registred or enter the forums!
)> wrote:
Quote:

Thank you, there is indeed a bug there :S. I was able to reproduce it.  I have also replicated it in native and it worked as expected, so something is happening in the jni conversion part. I'm debugging now and I will keep you informed.



OK! Thanks for looking into it. 




Catched! It was not in JNI, the problem was that in the Matrix constructor I had the "a12" element repeated and setted in the "a13" position! The example with the y-up orientation works as expected now. Changes are checked in the repository.
 
Quote:

Quote:


Fixed and checked in the repository, thank you! 


Maybe we should establish a submission protocol. I think git and gitorious has something to easily merge changes from different clones. Something called merge request, but I'm pretty new in GIT and I don't have clear the complete process.





I don't know gitorious, so hard to say. I can probably keep a clone of your repo somewhere (Gitorious, GitHub, etc.) and ask you to pull from there, but for these tiny patches it is likely simpler to just send a patch formatted by git format-patch. You can apply those directly using git am command.


Yes, I think is the best way, maybe if you find another bug or are interested into contribute, then we can use this mechanism sending me the patch directly.  


Thank you for testing! 
Rafa.
 
Quote:

Regards,

Jan

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Rafael Gaitán Linares
CTO at Mirage Technologies S.L - http://www.mirage-tech.com
gvSIG3D Developer - http://gvsig3d.blogspot.com

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Jan Ciger
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PostPosted: Thu Sep 06, 2012 8:41 pm    Post subject:
osgAndroid: Library for develop OSG applications in Android
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Hello,

On 09/06/2012 06:45 PM, Rafa Gaitan wrote:
Quote:
Catched! It was not in JNI, the problem was that in the Matrix
constructor I had the "a12" element repeated and setted in the "a13"
position! The example with the y-up orientation works as expected now.
Changes are checked in the repository.


Whoops. OK, I will test it in the morning again. Thanks for finding this!

Quote:
Yes, I think is the best way, maybe if you find another bug or are
interested into contribute, then we can use this mechanism sending me
the patch directly.

Sure, why not. We are looking into doing some AR applications for
Android, so we may use your library as a base to start from. If I have
some modifications that will be beneficial for everyone, I will for sure
send you a patch.

Best regards,

Jan


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Jan Ciger
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PostPosted: Fri Sep 07, 2012 7:44 am    Post subject:
osgAndroid: Library for develop OSG applications in Android
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On Thu, Sep 6, 2012 at 6:45 PM, Rafa Gaitan < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Catched! It was not in JNI, the problem was that in the Matrix constructor I had the "a12" element repeated and setted in the "a13" position! The example with the y-up orientation works as expected now. Changes are checked in the repository.
 



OK, I tested it and it does work OK now. Good job!

Regards,

Jan

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