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3rdParty Package released for Visual Studio 2013 RTM (v120)


 
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zonk
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Joined: 23 May 2009
Posts: 621

PostPosted: Fri Nov 22, 2013 11:01 pm    Post subject:
3rdParty Package released for Visual Studio 2013 RTM (v120)
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Hello dear OSG-community,

Sorry again for my long absence:
PhD finished: check
Married: check
- now it's time to dive into OSG again Smile

As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed by MS.

Therefore I am pleased to present my precompiled 3rdParty Packages for Visual Studio 2013 Smile

As always, I compiled the libraries in 32 and 64 bit and used platform toolset v120, the default of VS2013. It is not compatible with Windows XP, please use Windows Vista and above for this package.

The precompiled 3rdParty package is provided in 2 flavors again: small and full.
The small one contains the (in my opinion) most common dependencies, the full package contains some additional. For a list of content and further details, please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

You can download it at http://www.openscenegraph.org/index.php/download-section/dependencies
or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

Currently only the small package is finished and tested, I hope to provide the full package in the end of November, but who knows..

If you have further questions or bug reports, please contact me.

Best regards,
Torben
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dimi christop
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PostPosted: Sat Nov 23, 2013 10:59 am    Post subject:
3rdParty Package released for Visual Studio 2013 RTM (v120)
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thanks Torben


On Saturday, November 23, 2013 1:00 AM, Torben Dannhauer <> wrote:

Hello dear OSG-community,

Sorry again for my long absence:
PhD finished: check
Married: check
- now it's time to dive into OSG again Smile

As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed by MS.

Therefore I am pleased to present my precompiled 3rdParty Packages for Visual Studio 2013 Smile

As always, I compiled the libraries in 32 and 64 bit and used platform toolset v120, the default of VS2013. It is not compatible with Windows XP, please use Windows Vista and above for this package.

The precompiled 3rdParty package is provided in 2 flavors again: small and full.
The small one contains the (in my opinion) most common dependencies, the full package contains some additional. For a list of content and further details, please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads.

You can download it at http://www.openscenegraph.org/index.php/download-section/dependencies
or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads.

Currently only the small package is finished and tested, I hope to provide the full package in the end of November, but who knows..

If you have further questions or bug reports, please contact me.

Best regards,
Torben

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57413#57413





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Jan Ciger
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PostPosted: Sat Nov 23, 2013 5:25 pm    Post subject:
3rdParty Package released for Visual Studio 2013 RTM (v120)
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On Sat, Nov 23, 2013 at 12:01 AM, Torben Dannhauer < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Sorry again for my long absence:
PhD finished: check
Married: check


Hehe, congrats!

J.

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zonk
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Joined: 23 May 2009
Posts: 621

PostPosted: Sat Nov 23, 2013 7:53 pm    Post subject:
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Smile thanks!
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zonk
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Joined: 23 May 2009
Posts: 621

PostPosted: Sat Nov 23, 2013 8:31 pm    Post subject:
Full package available
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Hi,

Today I finished also the full package. It is already uploaded and linked in the OSG download page.


Best regards,
Torben
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Terry Welsh
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PostPosted: Sun Nov 24, 2013 1:28 am    Post subject:
3rdParty Package released for Visual Studio 2013 RTM (v120)
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Torben, congratulations and thank you. These libs are a big help.
After reading your email I'm glad I skipped VS2012.

Just to clarify one thing, you can use these new vs120 libs with
Windows XP. I just compiled my game and all its dependencies on VS2013
on Windows 8.1. The dependencies are all compiled as-is with Platform
Toolset vs120. Only the executable needed to be compiled with
vs120_xp. I'm using your libpng, zlib, and freetype, which all get
statically compiled into OSG .dlls. This new build runs on my old XP
machine.

I don't know why only the executable needs to be compiled with
vs120_xp. If anyone knows where to read an explanation, I would like
to see it. The closest thing I found is this:
http://software.intel.com/en-us/articles/linking-applications-using-visual-studio-2012-to-run-on-windows-xp
--
Terry Welsh
www.reallyslick.com


Quote:
Hello dear OSG-community,

Sorry again for my long absence:
PhD finished: check
Married: check
- now it's time to dive into OSG again :)

As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed by MS.

Therefore I am pleased to present my precompiled 3rdParty Packages for Visual Studio 2013 :)

As always, I compiled the libraries in 32 and 64 bit and used platform toolset v120, the default of VS2013. It is not compatible with Windows XP, please use Windows Vista and above for this package.

The precompiled 3rdParty package is provided in 2 flavors again: small and full.
The small one contains the (in my opinion) most common dependencies, the full package contains some additional. For a list of content and further details, please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

You can download it at http://www.openscenegraph.org/index.php/download-section/dependencies
or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

Currently only the small package is finished and tested, I hope to provide the full package in the end of November, but who knows..

If you have further questions or bug reports, please contact me.

Best regards,
Torben



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webmaster
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PostPosted: Sun Nov 24, 2013 3:58 am    Post subject:
3rdParty Package released for Visual Studio 2013 RTM (v120)
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Hehe,Only!
Regards zhuwan
11,24,2013
Quote:
> -----原始邮件-----
Quote:
发件人: "Torben Dannhauer" <>
发送时间: 2013-11-23 7:01:04
收件人:
抄送:
主题: [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

Hello dear OSG-community,

Sorry again for my long absence:
PhD finished: check
Married: check
- now it's time to dive into OSG again :)

As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed by MS.

Therefore I am pleased to present my precompiled 3rdParty Packages for Visual Studio 2013 :)

As always, I compiled the libraries in 32 and 64 bit and used platform toolset v120, the default of VS2013. It is not compatible with Windows XP, please use Windows Vista and above for this package.

The precompiled 3rdParty package is provided in 2 flavors again: small and full.
The small one contains the (in my opinion) most common dependencies, the full package contains some additional. For a list of content and further details, please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

You can download it at http://www.openscenegraph.org/index.php/download-section/dependencies
or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

Currently only the small package is finished and tested, I hope to provide the full package in the end of November, but who knows..

If you have further questions or bug reports, please contact me.

Best regards,
Torben

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57413#57413








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zonk
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Joined: 23 May 2009
Posts: 621

PostPosted: Sun Nov 24, 2013 11:37 am    Post subject:
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Terry,

Thank you for your clarification!

My currently knowledge (which might be false) is that you can choose the target system by a) using another SDK to compile and use libs compatible to XP, and b) by defining the subsystem version for the linker.
This modified linking affects two things: The subsystem is noted in the executable and can be edited with ORCA afaik. Additionally it changes the way how it is linked. A manually patched exe might work on XP or not, depending on the linker whether it used one of the new API calls or not.

To avoid all this caveats (and because the package contains also executables), I decided to mark it as non-XP.

I have still some customers using XP, but I admit I'm pushing torwards Win 7. In my opinion is Win7 a worthy successor of XP and I try to phase out all the XP support hooks - in particular since it is only supported until April 2014.

Best regards,
Torben
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Terry Welsh
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PostPosted: Sun Nov 24, 2013 9:33 pm    Post subject:
3rdParty Package released for Visual Studio 2013 RTM (v120)
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Quote:
To avoid all this caveats (and because the package contains also executables), I decided to mark it as non-XP.

Sounds reasonable. I didn't try your executables in XP, but they
should not work. It might still be a good idea to note on the
downloads page that the libs still work for XP in case someone needs a
newer version of a lib for whatever reason.

Quote:
I have still some customers using XP, but I admit I'm pushing torwards Win 7. In my opinion is Win7 a worthy successor of XP and I try to phase out all the XP support hooks - in particular since it is only supported until April 2014.

Win 7 is decent, but I still think Microsoft hasn't made an OS better
than XP Razz Anyway, I'm making a game which needs to run as many places
as possible, and XP still has a third of the desktop OS market share.
(Although, people probably don't have many good graphics cards on
their old XP machines.)
--
Terry Welsh
www.reallyslick.com


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zonk
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Joined: 23 May 2009
Posts: 621

PostPosted: Mon Nov 25, 2013 7:03 am    Post subject:
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Terry,

you are right, I'll add it.

Thanks,
Torben
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BrandonHamm
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Joined: 26 Feb 2009
Posts: 4

PostPosted: Tue Dec 31, 2013 4:41 pm    Post subject:
3rdParty Package released for Visual Studio 2013 RTM (v120)
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Torben,

Perhaps I'm missing something (please correct me if I am), but I think the nv* lib files are missing from the full package on your website. If they are missing, would there be anyway for you to patch 7z file to include them?

Thanks a bunch for putting these together - they're a **HUGE** help.

Best regards,
Brandon
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