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osgCompute Questions


 
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Conan
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PostPosted: Mon Apr 07, 2014 6:52 pm    Post subject:
osgCompute Questions
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I need to render a scene to a texture, then process the texture via a
CUDA kernel, then render resulting texture to quad. I see that the
osgRTTDemo in osgCompute seems to do what I need, but I am wondering if
I really need/want to use invest in using osgCompute rather than
implement my own. I am not certain I want to tie my project to another
3rd party project and I also have concerns about osgCompute:

A) Does it supports the latest CUDA (v6RC and eventually 6 production)
and does it suppport some of the newer features found in 6 such as
unified memory.
B) Is osgCompute currently maintained and if so will it continue to be
maintained.

CD


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