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OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!

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LearningOSG LearningOSG
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PostPosted: Sat Jun 21, 2014 12:00 am    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
Reply with quote

    OSGWARES 1.0 Beta Release notes


1.OSG is a very powerful scenegraph tool,scenegraph is very important for simulations,but developers are not all of 3d graphics expert,and customers only care about how longthey can get the results which they required,customers not care about the lower layer and technical details,so need a tool which can let 3d simulator developers only several keyboard clicks then immediately get a full featured osg based simulator,no need to learn and know anything not needed.
2.You can check out the osg user mailing list archives,and can find the increament of osg users fast in some stage,but after that stage the osg user numbers increased very slowly,the reason is described ,"Every osg user must be a 3d graphics and scenegraph expert first,then have possibility to develop something,this road is very very long,and only few novice can arrive the destination!"
3.OSGWARES is a very efficient OSG based machine,her is fully optimized for the CPU,can run OSG in Opengl and D3D mode(this mode can avoid many early opengl driver bugs in windows system,because some users are not know how to install the newest graphics drviers),only required Intel integrated 3D Graphis such as HDXXXXX series,and some novice is not know C++ programming,but they want to develop a customed simulator,OSGWARES is suitable for novice and expert osg users,OSGWARES users no need to know C++ programming,because her only need some very simple lua and javascript instructions then can work,and users no need to learn lua and javascript,because they can copy and paste the fuction codes already prepared in the OSGWARES examples.


OSGWARES 1.0 has following features:
1.Users no need to know what is OSG,no need to know C++ programming,Lua programming and Javascripts,also no need to know how to install 3D graphic card's drivers,they only know how to click keyboard and use mouse, and paste,copy functions,that is all.
2.OSG Expert and advanced users can use OSGWARES SDK to write about 100 lines(most situations) osg codes,thenget a bunch of functions they need,and novice can then use these new functions,more OSGWARES instructions users can get more functions.
3.Fully based OSG,so support all Opengl and D3D 9.0 features,users can directly write D3D original codes in OSG programming.




 OSGWARES 1.0 Beta will release in website:
 www.osg3d.org
 within a week!


 cheers


 LearningOSG

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Chris Hanson
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PostPosted: Wed Jun 25, 2014 5:18 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
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On Fri, Jun 20, 2014 at 5:59 PM, LearningOSG LearningOSG < (
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Quote:
,can run OSG in Opengl and D3D mode


Wait, what??


Can someone explain this, because i think I'm still hung over from being in Nevada.


--
Chris 'Xenon' Hanson, omo sanza lettere. http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
@alphapixel facebook.com/alphapixel (775) 623-PIXL [7495]

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SMesserschmidt (Sebastian Messerschmidt)
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PostPosted: Thu Jun 26, 2014 10:43 am    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
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I'm also a bit suspicious. No code, just binaries. Site looks not very trustworthy.




Quote:

On Fri, Jun 20, 2014 at 5:59 PM, LearningOSG LearningOSG < (
Only registered users can see emails on this board!
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Quote:
,can run OSG in Opengl and D3D mode


Wait, what??


Can someone explain this, because i think I'm still hung over from being in Nevada.


--
Chris 'Xenon' Hanson, omo sanza lettere. (
Only registered users can see emails on this board!
Get registred or enter the forums!
) http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
@alphapixel facebook.com/alphapixel (775) 623-PIXL [7495]





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Jordi Torres
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PostPosted: Thu Jun 26, 2014 11:22 am    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
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Quite strange, 

The ip corresponds to Hong Kong, the whole web implementation is quite strange if you look at the code. The download links are not "normal" <a></a> html tags. 
The domain name that he/she elected is also suspicious. The post he/she made is targeted for OSG newbies, and obviously the person (who does not give his/her name) don't know much about OSG.


So I was looking forward to see more (that OSGWARES thing) before report spamming.   


Cheers. 









2014-06-26 12:42 GMT+02:00 Sebastian Messerschmidt < (
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Quote:
I'm also a bit suspicious. No code, just binaries. Site looks not very trustworthy.




Quote:

On Fri, Jun 20, 2014 at 5:59 PM, LearningOSG LearningOSG < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
,can run OSG in Opengl and D3D mode


Wait, what??


Can someone explain this, because i think I'm still hung over from being in Nevada.


--
Chris 'Xenon' Hanson, omo sanza lettere. (
Only registered users can see emails on this board!
Get registred or enter the forums!
) http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
@alphapixel facebook.com/alphapixel (775) 623-PIXL [7495]







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robertosfield
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Joined: 18 Mar 2009
Posts: 10890

PostPosted: Thu Jun 26, 2014 12:34 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
Reply with quote

On 26 June 2014 12:21, Jordi Torres <> wrote:
Quote:
Quite strange,

Agree it's very odd conduct for an OSG user/possible contributor. Out
of the blue anonymously claiming losts of things that don't add up.

Quote:
The ip corresponds to Hong Kong, the whole web implementation is quite
strange if you look at the code. The download links are not "normal" <a></a>
html tags.
The domain name that he/she elected is also suspicious. The post he/she made
is targeted for OSG newbies, and obviously the person (who does not give
his/her name) don't know much about OSG.

So I was looking forward to see more (that OSGWARES thing) before report
spamming.

Specific targeting of malware at OSG users? Might be a possibility.

Trying to get a trojan installed on one or more of our computers?

If it is an attack vector then it's a pretty crude one.

Robert.


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wangrui (Wang Rui)
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Joined: 13 Feb 2014
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PostPosted: Thu Jun 26, 2014 1:47 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
Reply with quote

Hi all,

I saw this IP in the Chinese OSG forum, too, whose name changes from "learning OSG two months" to "five months" continuously... And my feel is the same... very strange. His original executables are highly packed and can't be proved to be related with OSG (in fact it depends on D3D11 when checked with DependencyWalker). He said that the OSG source code were totally rewritten with DirectX in his programs but I'd rather think it a bad joke..


I personally think this IP bothers others in an ill-disposed manner (not studying, not sharing code, not selling products...) but don't have enough evidence currently. And I'm really confusing about his motivation. So I'm just sharing the information I know here, and hope my guess goes wrong at last.


Wang Rui


2014-06-26 20:33 GMT+08:00 Robert Osfield < (
Only registered users can see emails on this board!
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Quote:
On 26 June 2014 12:21, Jordi Torres < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Quite strange,

Agree it's very odd conduct for an OSG user/possible contributor.  Out
of the blue anonymously claiming losts of things that don't add up.

Quote:
The ip corresponds to Hong Kong, the whole web implementation is quite
strange if you look at the code. The download links are not "normal" <a></a>
html tags.
The domain name that he/she elected is also suspicious. The post he/she made
is targeted for OSG newbies, and obviously the person (who does not give
his/her name) don't know much about OSG.

So I was looking forward to see more (that OSGWARES thing) before report
spamming.


Specific targeting of malware at OSG users?  Might be a possibility.

Trying to get a trojan installed on one or more of our computers?

If it is an attack vector then it's a pretty crude one.





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Trajce Nikolov NICK
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PostPosted: Thu Jun 26, 2014 2:48 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
Reply with quote

Hi All,

it is a virus ... see attached screenshot


Nick



On Thu, Jun 26, 2014 at 3:45 PM, Wang Rui < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Hi all,

I saw this IP in the Chinese OSG forum, too, whose name changes from "learning OSG two months" to "five months" continuously... And my feel is the same... very strange. His original executables are highly packed and can't be proved to be related with OSG (in fact it depends on D3D11 when checked with DependencyWalker). He said that the OSG source code were totally rewritten with DirectX in his programs but I'd rather think it a bad joke..


I personally think this IP bothers others in an ill-disposed manner (not studying, not sharing code, not selling products...) but don't have enough evidence currently. And I'm really confusing about his motivation. So I'm just sharing the information I know here, and hope my guess goes wrong at last.


Wang Rui


2014-06-26 20:33 GMT+08:00 Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)>:
Quote:
On 26 June 2014 12:21, Jordi Torres < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Quite strange,

Agree it's very odd conduct for an OSG user/possible contributor.  Out
of the blue anonymously claiming losts of things that don't add up.

Quote:
The ip corresponds to Hong Kong, the whole web implementation is quite
strange if you look at the code. The download links are not "normal" <a></a>
html tags.
The domain name that he/she elected is also suspicious. The post he/she made
is targeted for OSG newbies, and obviously the person (who does not give
his/her name) don't know much about OSG.

So I was looking forward to see more (that OSGWARES thing) before report
spamming.


Specific targeting of malware at OSG users?  Might be a possibility.

Trying to get a trojan installed on one or more of our computers?

If it is an attack vector then it's a pretty crude one.










_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org





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trajce nikolov nick

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Trajce Nikolov NICK
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PostPosted: Thu Jun 26, 2014 2:55 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
Reply with quote

Hi All,

it is a virus - see the attached screenshot.


Nick



On Thu, Jun 26, 2014 at 3:45 PM, Wang Rui < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Hi all,

I saw this IP in the Chinese OSG forum, too, whose name changes from "learning OSG two months" to "five months" continuously... And my feel is the same... very strange. His original executables are highly packed and can't be proved to be related with OSG (in fact it depends on D3D11 when checked with DependencyWalker). He said that the OSG source code were totally rewritten with DirectX in his programs but I'd rather think it a bad joke..


I personally think this IP bothers others in an ill-disposed manner (not studying, not sharing code, not selling products...) but don't have enough evidence currently. And I'm really confusing about his motivation. So I'm just sharing the information I know here, and hope my guess goes wrong at last.


Wang Rui


2014-06-26 20:33 GMT+08:00 Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)>:
Quote:
On 26 June 2014 12:21, Jordi Torres < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Quite strange,

Agree it's very odd conduct for an OSG user/possible contributor.  Out
of the blue anonymously claiming losts of things that don't add up.

Quote:
The ip corresponds to Hong Kong, the whole web implementation is quite
strange if you look at the code. The download links are not "normal" <a></a>
html tags.
The domain name that he/she elected is also suspicious. The post he/she made
is targeted for OSG newbies, and obviously the person (who does not give
his/her name) don't know much about OSG.

So I was looking forward to see more (that OSGWARES thing) before report
spamming.


Specific targeting of malware at OSG users?  Might be a possibility.

Trying to get a trojan installed on one or more of our computers?

If it is an attack vector then it's a pretty crude one.










_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org





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trajce nikolov nick

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LearningOSG LearningOSG
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PostPosted: Thu Jun 26, 2014 2:55 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
Reply with quote

Hi NICK,   You can try www.awesomium.com,and the Awesomium SDK's icudt42.dll will change your system's IME methods,then in some virus detect softwares will have warning,you can experiment this youself.
    cheers
    Learned osg five months



2014-06-26 22:47 GMT+08:00 Trajce Nikolov NICK < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)>:
Quote:
Hi All,

it is a virus ... see attached screenshot


Nick



On Thu, Jun 26, 2014 at 3:45 PM, Wang Rui < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:


Quote:
Hi all,

I saw this IP in the Chinese OSG forum, too, whose name changes from "learning OSG two months" to "five months" continuously... And my feel is the same... very strange. His original executables are highly packed and can't be proved to be related with OSG (in fact it depends on D3D11 when checked with DependencyWalker). He said that the OSG source code were totally rewritten with DirectX in his programs but I'd rather think it a bad joke..


I personally think this IP bothers others in an ill-disposed manner (not studying, not sharing code, not selling products...) but don't have enough evidence currently. And I'm really confusing about his motivation. So I'm just sharing the information I know here, and hope my guess goes wrong at last.


Wang Rui


2014-06-26 20:33 GMT+08:00 Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)>:
Quote:
On 26 June 2014 12:21, Jordi Torres < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Quite strange,

Agree it's very odd conduct for an OSG user/possible contributor.  Out
of the blue anonymously claiming losts of things that don't add up.

Quote:
The ip corresponds to Hong Kong, the whole web implementation is quite
strange if you look at the code. The download links are not "normal" <a></a>
html tags.
The domain name that he/she elected is also suspicious. The post he/she made
is targeted for OSG newbies, and obviously the person (who does not give
his/her name) don't know much about OSG.

So I was looking forward to see more (that OSGWARES thing) before report
spamming.


Specific targeting of malware at OSG users?  Might be a possibility.

Trying to get a trojan installed on one or more of our computers?

If it is an attack vector then it's a pretty crude one.












_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org






--
trajce nikolov nick


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Trajce Nikolov NICK
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PostPosted: Thu Jun 26, 2014 3:03 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
Reply with quote

Hi,

whatever. Chris told you nicely in the other thread. I am not going to talk to someone who at least can not sign emails by his/her nickname. You will get a lot of ignorance from this community just by the way how you presented yourself and your "product". I downloaded the video as well and saw some name there (are you Mr.Zuu??) and I know Awesomium from years ago. Also, I have seen better demos and products then just presenting a 3D model and moving the camera around with some music.


For the community: the video seams to be ok. You can give it a shot and get the idea about this "product" yourself.


Cheers,
Nick



On Thu, Jun 26, 2014 at 4:54 PM, LearningOSG LearningOSG < (
Only registered users can see emails on this board!
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)> wrote:
Quote:
Hi NICK,   You can try www.awesomium.com,and the Awesomium SDK's icudt42.dll will change your system's IME methods,then in some virus detect softwares will have warning,you can experiment this youself.
    cheers
    Learned osg five months



2014-06-26 22:47 GMT+08:00 Trajce Nikolov NICK < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)>:
Quote:
Hi All,

it is a virus ... see attached screenshot


Nick



On Thu, Jun 26, 2014 at 3:45 PM, Wang Rui < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:


Quote:
Hi all,

I saw this IP in the Chinese OSG forum, too, whose name changes from "learning OSG two months" to "five months" continuously... And my feel is the same... very strange. His original executables are highly packed and can't be proved to be related with OSG (in fact it depends on D3D11 when checked with DependencyWalker). He said that the OSG source code were totally rewritten with DirectX in his programs but I'd rather think it a bad joke..


I personally think this IP bothers others in an ill-disposed manner (not studying, not sharing code, not selling products...) but don't have enough evidence currently. And I'm really confusing about his motivation. So I'm just sharing the information I know here, and hope my guess goes wrong at last.


Wang Rui


2014-06-26 20:33 GMT+08:00 Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)>:
Quote:
On 26 June 2014 12:21, Jordi Torres < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Quite strange,

Agree it's very odd conduct for an OSG user/possible contributor.  Out
of the blue anonymously claiming losts of things that don't add up.

Quote:
The ip corresponds to Hong Kong, the whole web implementation is quite
strange if you look at the code. The download links are not "normal" <a></a>
html tags.
The domain name that he/she elected is also suspicious. The post he/she made
is targeted for OSG newbies, and obviously the person (who does not give
his/her name) don't know much about OSG.

So I was looking forward to see more (that OSGWARES thing) before report
spamming.


Specific targeting of malware at OSG users?  Might be a possibility.

Trying to get a trojan installed on one or more of our computers?

If it is an attack vector then it's a pretty crude one.












_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org






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trajce nikolov nick


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kornerr
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Joined: 01 Oct 2013
Posts: 155

PostPosted: Thu Jun 26, 2014 3:03 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
Reply with quote

Wang Rui, he either pretends or doesn't understand English. Since he seems to be from China, could you ask him a few questions in Chinese and see if he knows Chinese to make a final judgement.



2014-06-26 21:54 GMT+07:00 LearningOSG LearningOSG < (
Only registered users can see emails on this board!
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)>:
Quote:
Hi NICK,   You can try www.awesomium.com,and the Awesomium SDK's icudt42.dll will change your system's IME methods,then in some virus detect softwares will have warning,you can experiment this youself.
    cheers
    Learned osg five months



2014-06-26 22:47 GMT+08:00 Trajce Nikolov NICK < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)>:
Quote:
Hi All,

it is a virus ... see attached screenshot


Nick



On Thu, Jun 26, 2014 at 3:45 PM, Wang Rui < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:


Quote:
Hi all,

I saw this IP in the Chinese OSG forum, too, whose name changes from "learning OSG two months" to "five months" continuously... And my feel is the same... very strange. His original executables are highly packed and can't be proved to be related with OSG (in fact it depends on D3D11 when checked with DependencyWalker). He said that the OSG source code were totally rewritten with DirectX in his programs but I'd rather think it a bad joke..


I personally think this IP bothers others in an ill-disposed manner (not studying, not sharing code, not selling products...) but don't have enough evidence currently. And I'm really confusing about his motivation. So I'm just sharing the information I know here, and hope my guess goes wrong at last.


Wang Rui


2014-06-26 20:33 GMT+08:00 Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)>:
Quote:
On 26 June 2014 12:21, Jordi Torres < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Quite strange,

Agree it's very odd conduct for an OSG user/possible contributor.  Out
of the blue anonymously claiming losts of things that don't add up.

Quote:
The ip corresponds to Hong Kong, the whole web implementation is quite
strange if you look at the code. The download links are not "normal" <a></a>
html tags.
The domain name that he/she elected is also suspicious. The post he/she made
is targeted for OSG newbies, and obviously the person (who does not give
his/her name) don't know much about OSG.

So I was looking forward to see more (that OSGWARES thing) before report
spamming.


Specific targeting of malware at OSG users?  Might be a possibility.

Trying to get a trojan installed on one or more of our computers?

If it is an attack vector then it's a pretty crude one.












_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org






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trajce nikolov nick


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Jordi Torres
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PostPosted: Thu Jun 26, 2014 3:05 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
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Now it really smacks of malware. I'm not happy to say this but if this guy does not explain himself, and follow the most basic OSG forum/mailing list rules (like use a conventional name, etc. ) we should ban him from the mailing list and forum, and delete the messages pointing to his website to prevent osg-users to download malware. 


Cheers. 



2014-06-26 16:54 GMT+02:00 LearningOSG LearningOSG < (
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Hi NICK,   You can try www.awesomium.com,and the Awesomium SDK's icudt42.dll will change your system's IME methods,then in some virus detect softwares will have warning,you can experiment this youself.
    cheers
    Learned osg five months



2014-06-26 22:47 GMT+08:00 Trajce Nikolov NICK < (
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Hi All,

it is a virus ... see attached screenshot


Nick



On Thu, Jun 26, 2014 at 3:45 PM, Wang Rui < (
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Hi all,

I saw this IP in the Chinese OSG forum, too, whose name changes from "learning OSG two months" to "five months" continuously... And my feel is the same... very strange. His original executables are highly packed and can't be proved to be related with OSG (in fact it depends on D3D11 when checked with DependencyWalker). He said that the OSG source code were totally rewritten with DirectX in his programs but I'd rather think it a bad joke..


I personally think this IP bothers others in an ill-disposed manner (not studying, not sharing code, not selling products...) but don't have enough evidence currently. And I'm really confusing about his motivation. So I'm just sharing the information I know here, and hope my guess goes wrong at last.


Wang Rui


2014-06-26 20:33 GMT+08:00 Robert Osfield < (
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On 26 June 2014 12:21, Jordi Torres < (
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Quite strange,

Agree it's very odd conduct for an OSG user/possible contributor.  Out
of the blue anonymously claiming losts of things that don't add up.

Quote:
The ip corresponds to Hong Kong, the whole web implementation is quite
strange if you look at the code. The download links are not "normal" <a></a>
html tags.
The domain name that he/she elected is also suspicious. The post he/she made
is targeted for OSG newbies, and obviously the person (who does not give
his/her name) don't know much about OSG.

So I was looking forward to see more (that OSGWARES thing) before report
spamming.


Specific targeting of malware at OSG users?  Might be a possibility.

Trying to get a trojan installed on one or more of our computers?

If it is an attack vector then it's a pretty crude one.












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Chris Hanson
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PostPosted: Thu Jun 26, 2014 4:02 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
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​I will caution that a lot of virus scanners return false positives on OSG apps I've built myself. Even my own pre-built binaries get flagged constantly.

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Trajce Nikolov NICK
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PostPosted: Thu Jun 26, 2014 4:45 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
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I was crazy enough (and to be honest very curious due to the osg d3d "fact") so I ran the demo. The executable. No interaction and it is exactly the same as the video - starting with the HTML slide with the explanation which I think is machine reading then goes into camera animation of a 3D model with music -, so my bet is, since he mentioned Awesomium ( which can do HTML in your 3D app ), and the exe is like 100Mb uncompressed, he is just displaying HTML with video. I ran the dependency walker as Wang and no D3D dependency.

This is for those on Linux that can not run the exe. 


Ah, Mr. Zhu is mentioned there Smile. So let wait for the code then


Nick


p.s. I know it is crazy but I like the idea of having OSG to work with D3D. As Robert pointed it is almost impossible without massive hacks, but imagine OSG simulation running on XBox Smile



On Thu, Jun 26, 2014 at 6:00 PM, Chris Hanson < (
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I will caution that a lot of virus scanners return false positives on OSG apps I've built myself. Even my own pre-built binaries get flagged constantly.





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LearningOSG LearningOSG
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PostPosted: Thu Jun 26, 2014 4:54 pm    Post subject:
OSGWARES 1.0 Beta Release notes(a gift for Robert and osg community)!
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Hi NICK,   also thanks your justice and try,the .exe your currently tested is not supported newest windows 8.1 and the newest version demo already support windows 8.1 perfectly,currently i am testing tonight's "OSG-3.2 branch in prep for 3.3.2 dev release",and is trying to convert this version to d3d9.0
   I think this name(Learned osg five months) is funny,this is the only reason why used this name!
   cheers
   Learned osg five months



2014-06-27 0:44 GMT+08:00 Trajce Nikolov NICK < (
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I was crazy enough (and to be honest very curious due to the osg d3d "fact") so I ran the demo. The executable. No interaction and it is exactly the same as the video - starting with the HTML slide with the explanation which I think is machine reading then goes into camera animation of a 3D model with music -, so my bet is, since he mentioned Awesomium ( which can do HTML in your 3D app ), and the exe is like 100Mb uncompressed, he is just displaying HTML with video. I ran the dependency walker as Wang and no D3D dependency.

This is for those on Linux that can not run the exe. 


Ah, Mr. Zhu is mentioned there Smile. So let wait for the code then


Nick


p.s. I know it is crazy but I like the idea of having OSG to work with D3D. As Robert pointed it is almost impossible without massive hacks, but imagine OSG simulation running on XBox Smile



On Thu, Jun 26, 2014 at 6:00 PM, Chris Hanson < (
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I will caution that a lot of virus scanners return false positives on OSG apps I've built myself. Even my own pre-built binaries get flagged constantly.






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