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GLSL 1.3 support for vertex-attrib aliasing


 
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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 11154

PostPosted: Fri Dec 23, 2016 5:08 pm    Post subject:
GLSL 1.3 support for vertex-attrib aliasing
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On 18 August 2016 at 10:46, Anish Thomas <> wrote:
Quote:
Hi Robert,

Can you push the change to the OSG 3.2 branch as well? The change is in the attached file of the first post of this thread.


I'm just doing purge of my submission posts and see that I did close
this thread. I've checked the OpenSceneGraph-3.2 branch and it has
the changes. Could you double check and let me know.

Cheers,
Robert.


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