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OpenSceneGraph-3.4.1-rc2 tagged


 
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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 11238

PostPosted: Tue Aug 22, 2017 11:25 am    Post subject:
OpenSceneGraph-3.4.1-rc2 tagged
Reply with quote

Hi All,


I have just tagged the 3.4.1 release candidate 2:

    https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.4.1-rc2


A few build and bug fixes since rc1, please test, all going well we should be able to get the final 3.4.1 out this week.


Cheers,

Robert.




-- ChangeLog since 3.4.1-rc1 (28th July):

Tue, 22 Aug 2017 11:58:49 +0100
Checked in by : Robert Osfield
Added name typo fix

Tue, 22 Aug 2017 09:05:27 +0100
Checked in by : Robert Osfield
Updated ChangeLog

Tue, 22 Aug 2017 09:04:49 +0100
Checked in by : Robert Osfield
Added catch for controbutors list

Tue, 22 Aug 2017 08:03:33 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #310 from OpenMW/merge_internalsizedformatsApplied sizedInternalFormats change to 3.4 branch

Thu, 31 Mar 2016 17:12:28 +0100
Checked in by : Robert Osfield
Reversed the order of some sizedInternalFormats enum entries to sync with the change in serach direction that was checked in as an earlier revision.

Mon, 21 Aug 2017 15:06:31 +0100
Checked in by : Robert Osfield
Added handling of CPACK and automatically generated package files

Fri, 18 Aug 2017 16:26:12 +0100
Checked in by : Robert Osfield
Removed unneccessary DrawArrays->setCount() that was causing a crash.

Fri, 18 Aug 2017 16:11:29 +0100
Checked in by : Robert Osfield
Merged addition of "" around variablesfrom master.

Fri, 18 Aug 2017 16:01:31 +0100
Checked in by : Raymond de Vries
Fix for better picking up 3rd party dependencies

Fri, 18 Aug 2017 08:08:28 +0100
Checked in by : Robert Osfield
Fixed iterator comparison.

Thu, 17 Aug 2017 08:53:58 +0100
Checked in by : Robert Osfield
Adopted OSG_GL*_FEATURES usage of 0 and 1 in place of false and true to avoid VisualStudio 2012 build issues

Tue, 15 Aug 2017 15:42:22 +0100
Checked in by : Uwe Woessner
Extension to the PLY plugin to read files with textures.

Mon, 31 Jul 2017 16:47:10 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #291 from eligovision/OpenSceneGraph-3.4_animationosgAnimation: classes UpdateVec2fUniform and UpdateVec4fUniform added

Sun, 30 Jul 2017 20:00:12 +0300
Checked in by : konstantin.matveyev
[*] osgDB::OutputStream fix

Sun, 30 Jul 2017 19:55:56 +0300
Checked in by : konstantin.matveyev
[+] Two classes added: osgAnimation::UpdateVec2fUniform, osgAnimation::UpdateVec4fUniform

Mon, 31 Jul 2017 15:06:57 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #289 from eligovision/OpenSceneGraph-3.4_appleIMAGEIO plugin tweak

Mon, 31 Jul 2017 15:05:26 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #290 from eligovision/OpenSceneGraph-3.4_apple_iososgViewer::GraphicsWindowIOS fixes

Sun, 30 Jul 2017 20:03:56 +0300
Checked in by : konstantin.matveyev
[*] imageio changed: more methods of storing image supported; tested on macOS (compatibility profile) and iOS(GLES2/3)

Sun, 30 Jul 2017 19:58:56 +0300
Checked in by : konstantin.matveyev
[*] osgViewer::GraphicsWindowIOS fixes

Mon, 31 Jul 2017 12:44:47 +0100
Checked in by : Robert Osfield
Fixed indectation

Mon, 31 Jul 2017 12:42:15 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #288 from eligovision/OpenSceneGraph-3.4_pragmaticpragma(tic) shader composing fixes in the State

Mon, 31 Jul 2017 00:53:24 +0300
Checked in by : konstantin.matveyev
[**] pragma(tic) fix: 'defineMap.changed flag' condition changed in State::push/popDefineList

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Voerman, L.
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PostPosted: Tue Aug 22, 2017 12:46 pm    Post subject:
OpenSceneGraph-3.4.1-rc2 tagged
Reply with quote

Hi Robert,
I found a binary incompatibility between osg130-osgDB.dll (osg 3.4.0) and osg130-osgDB.dll (osg 3.4.1)
I compile all on Windows 10 with Visual Studio 2015:


My binary (compiled against 3.4.0) won't work with 3.4.1 osg binary's due to missing functions in osgDB:
??_Difstream@osgDB@@QEAAXXZ
void osgDB::ifstream::`vbase destructor'(void)


??_Dofstream@osgDB@@QEAAXXZ
void osgDB::ofstream::`vbase destructor'(void)


?close@?$basic_ofstream@DU?$char_traits@D@std@@@std@@QEAAXXZ
void std::basic_ofstream<char,struct std::char_traits<char> >::close(void)



These are removed with PR Commits on Jul 27, 2017
Attempt to fix broken DLL exports from osgDB


zakalawe committed with robertosfield on Aug 5, 2016 [/url]








traced this back to [url=http://forum.openscenegraph.org/viewtopic.php?p=68432]this
mail thread - and found out that I am not the first to find out the incompatibility.


In order to keep the binary incompatible versions apart I would suggest increasing the SO number.
Regards, Laurens.



On Tue, Aug 22, 2017 at 1:24 PM, Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Hi All,


I have just tagged the 3.4.1 release candidate 2:

    https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.4.1-rc2


A few build and bug fixes since rc1, please test, all going well we should be able to get the final 3.4.1 out this week.


Cheers,

Robert.




-- ChangeLog since 3.4.1-rc1 (28th July):

Tue, 22 Aug 2017 11:58:49 +0100
Checked in by : Robert Osfield
Added name typo fix

Tue, 22 Aug 2017 09:05:27 +0100
Checked in by : Robert Osfield
Updated ChangeLog

Tue, 22 Aug 2017 09:04:49 +0100
Checked in by : Robert Osfield
Added catch for controbutors list

Tue, 22 Aug 2017 08:03:33 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #310 from OpenMW/merge_internalsizedformatsApplied sizedInternalFormats change to 3.4 branch

Thu, 31 Mar 2016 17:12:28 +0100
Checked in by : Robert Osfield
Reversed the order of some sizedInternalFormats enum entries to sync with the change in serach direction that was checked in as an earlier revision.

Mon, 21 Aug 2017 15:06:31 +0100
Checked in by : Robert Osfield
Added handling of CPACK and automatically generated package files

Fri, 18 Aug 2017 16:26:12 +0100
Checked in by : Robert Osfield
Removed unneccessary DrawArrays->setCount() that was causing a crash.

Fri, 18 Aug 2017 16:11:29 +0100
Checked in by : Robert Osfield
Merged addition of "" around variablesfrom master.

Fri, 18 Aug 2017 16:01:31 +0100
Checked in by : Raymond de Vries
Fix for better picking up 3rd party dependencies

Fri, 18 Aug 2017 08:08:28 +0100
Checked in by : Robert Osfield
Fixed iterator comparison.

Thu, 17 Aug 2017 08:53:58 +0100
Checked in by : Robert Osfield
Adopted OSG_GL*_FEATURES usage of 0 and 1 in place of false and true to avoid VisualStudio 2012 build issues

Tue, 15 Aug 2017 15:42:22 +0100
Checked in by : Uwe Woessner
Extension to the PLY plugin to read files with textures.

Mon, 31 Jul 2017 16:47:10 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #291 from eligovision/OpenSceneGraph-3.4_animationosgAnimation: classes UpdateVec2fUniform and UpdateVec4fUniform added

Sun, 30 Jul 2017 20:00:12 +0300
Checked in by : konstantin.matveyev
[*] osgDB::OutputStream fix

Sun, 30 Jul 2017 19:55:56 +0300
Checked in by : konstantin.matveyev
[+] Two classes added: osgAnimation::UpdateVec2fUniform, osgAnimation::UpdateVec4fUniform

Mon, 31 Jul 2017 15:06:57 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #289 from eligovision/OpenSceneGraph-3.4_appleIMAGEIO plugin tweak

Mon, 31 Jul 2017 15:05:26 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #290 from eligovision/OpenSceneGraph-3.4_apple_iososgViewer::GraphicsWindowIOS fixes

Sun, 30 Jul 2017 20:03:56 +0300
Checked in by : konstantin.matveyev
[*] imageio changed: more methods of storing image supported; tested on macOS (compatibility profile) and iOS(GLES2/3)

Sun, 30 Jul 2017 19:58:56 +0300
Checked in by : konstantin.matveyev
[*] osgViewer::GraphicsWindowIOS fixes

Mon, 31 Jul 2017 12:44:47 +0100
Checked in by : Robert Osfield
Fixed indectation

Mon, 31 Jul 2017 12:42:15 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #288 from eligovision/OpenSceneGraph-3.4_pragmaticpragma(tic) shader composing fixes in the State

Mon, 31 Jul 2017 00:53:24 +0300
Checked in by : konstantin.matveyev
[**] pragma(tic) fix: 'defineMap.changed flag' condition changed in State::push/popDefineList





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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 11238

PostPosted: Tue Aug 22, 2017 1:22 pm    Post subject:
OpenSceneGraph-3.4.1-rc2 tagged
Reply with quote

Hi Laurens,


Grumble, grumble, grumble, I was really hoping 3.4.1 would be binary compatible with 3.4.0... grumble.  Shame that the osgDB exports fix for VS breaks compatibility.


Rather than revert the fix I'll just bump the SO version to 131


Robert.


On 22 August 2017 at 13:44, Voerman, L. < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Hi Robert,
I found a binary incompatibility between osg130-osgDB.dll (osg 3.4.0) and osg130-osgDB.dll (osg 3.4.1)
I compile all on Windows 10 with Visual Studio 2015:


My binary (compiled against 3.4.0) won't work with 3.4.1 osg binary's due to missing functions in osgDB:
??_Difstream@osgDB@@QEAAXXZ
void osgDB::ifstream::`vbase destructor'(void)


??_Dofstream@osgDB@@QEAAXXZ
void osgDB::ofstream::`vbase destructor'(void)


?close@?$basic_ofstream@DU?$char_traits@D@std@@@std@@QEAAXXZ
void std::basic_ofstream<char,struct std::char_traits<char> >::close(void)



These are removed with PR Commits on Jul 27, 2017
Attempt to fix broken DLL exports from osgDB


zakalawe committed with robertosfield on Aug 5, 2016 [/url]








traced this back to [url=http://forum.openscenegraph.org/viewtopic.php?p=68432]this
mail thread - and found out that I am not the first to find out the incompatibility.


In order to keep the binary incompatible versions apart I would suggest increasing the SO number.
Regards, Laurens.



On Tue, Aug 22, 2017 at 1:24 PM, Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:


Quote:
Hi All,


I have just tagged the 3.4.1 release candidate 2:

    https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.4.1-rc2


A few build and bug fixes since rc1, please test, all going well we should be able to get the final 3.4.1 out this week.


Cheers,

Robert.




-- ChangeLog since 3.4.1-rc1 (28th July):

Tue, 22 Aug 2017 11:58:49 +0100
Checked in by : Robert Osfield
Added name typo fix

Tue, 22 Aug 2017 09:05:27 +0100
Checked in by : Robert Osfield
Updated ChangeLog

Tue, 22 Aug 2017 09:04:49 +0100
Checked in by : Robert Osfield
Added catch for controbutors list

Tue, 22 Aug 2017 08:03:33 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #310 from OpenMW/merge_internalsizedformatsApplied sizedInternalFormats change to 3.4 branch

Thu, 31 Mar 2016 17:12:28 +0100
Checked in by : Robert Osfield
Reversed the order of some sizedInternalFormats enum entries to sync with the change in serach direction that was checked in as an earlier revision.

Mon, 21 Aug 2017 15:06:31 +0100
Checked in by : Robert Osfield
Added handling of CPACK and automatically generated package files

Fri, 18 Aug 2017 16:26:12 +0100
Checked in by : Robert Osfield
Removed unneccessary DrawArrays->setCount() that was causing a crash.

Fri, 18 Aug 2017 16:11:29 +0100
Checked in by : Robert Osfield
Merged addition of "" around variablesfrom master.

Fri, 18 Aug 2017 16:01:31 +0100
Checked in by : Raymond de Vries
Fix for better picking up 3rd party dependencies

Fri, 18 Aug 2017 08:08:28 +0100
Checked in by : Robert Osfield
Fixed iterator comparison.

Thu, 17 Aug 2017 08:53:58 +0100
Checked in by : Robert Osfield
Adopted OSG_GL*_FEATURES usage of 0 and 1 in place of false and true to avoid VisualStudio 2012 build issues

Tue, 15 Aug 2017 15:42:22 +0100
Checked in by : Uwe Woessner
Extension to the PLY plugin to read files with textures.

Mon, 31 Jul 2017 16:47:10 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #291 from eligovision/OpenSceneGraph-3.4_animationosgAnimation: classes UpdateVec2fUniform and UpdateVec4fUniform added

Sun, 30 Jul 2017 20:00:12 +0300
Checked in by : konstantin.matveyev
[*] osgDB::OutputStream fix

Sun, 30 Jul 2017 19:55:56 +0300
Checked in by : konstantin.matveyev
[+] Two classes added: osgAnimation::UpdateVec2fUniform, osgAnimation::UpdateVec4fUniform

Mon, 31 Jul 2017 15:06:57 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #289 from eligovision/OpenSceneGraph-3.4_appleIMAGEIO plugin tweak

Mon, 31 Jul 2017 15:05:26 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #290 from eligovision/OpenSceneGraph-3.4_apple_iososgViewer::GraphicsWindowIOS fixes

Sun, 30 Jul 2017 20:03:56 +0300
Checked in by : konstantin.matveyev
[*] imageio changed: more methods of storing image supported; tested on macOS (compatibility profile) and iOS(GLES2/3)

Sun, 30 Jul 2017 19:58:56 +0300
Checked in by : konstantin.matveyev
[*] osgViewer::GraphicsWindowIOS fixes

Mon, 31 Jul 2017 12:44:47 +0100
Checked in by : Robert Osfield
Fixed indectation

Mon, 31 Jul 2017 12:42:15 +0100
Checked in by : OpenSceneGraph git repository
Merge pull request #288 from eligovision/OpenSceneGraph-3.4_pragmaticpragma(tic) shader composing fixes in the State

Mon, 31 Jul 2017 00:53:24 +0300
Checked in by : konstantin.matveyev
[**] pragma(tic) fix: 'defineMap.changed flag' condition changed in State::push/popDefineList







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Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org





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Get registred or enter the forums!
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Raizel
User


Joined: 02 Jan 2016
Posts: 68

PostPosted: Tue Aug 22, 2017 1:52 pm    Post subject:
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Hi, Robert.

I built OSG with Visual Studio 2010 and everything works fine. I checked examples too, everything works.

Cheers,
Nickolai
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