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"Memory: Colors" game from scratch


 
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kornerr
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Joined: 01 Oct 2013
Posts: 300

PostPosted: Sat Oct 28, 2017 11:19 am    Post subject:
"Memory: Colors" game from scratch
Reply with quote

Hi.

You may remember that some time earlier this year I've posted about
OpenSceneGraph cross-platform guide (
https://github.com/OGStudio/openscenegraph-cross-platform-guide ) that
describes how to render a simple cube on desktop, mobile, and web.

Once that was over, I headed straight to creating the first
cross-platform game with OpenSceneGraph. This gave birth to MJIN
project ( https://bitbucket.org/ogstudio/mjin ), which builds on
OpenSceneGraph.

I have successfully built the game based on Memory board game.
Here's web version:
https://ogstudio.github.io/game-memory-colors/0.3/mjin-player.html
Note the famous OpenSceneGraph background :)

Once the game was done I decided to describe how to create it from scratch.
I've just finished the third article. All articles are in the game's
home repository:
https://bitbucket.org/ogstudio-games/memory-colors

If you wanted to create a simple game for a long time but did not know
where to start, now is a good chance.

Thanks.


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tianzjyh
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PostPosted: Tue Oct 31, 2017 1:41 am    Post subject:
"Memory: Colors" game from scratch
Reply with quote

wonderful !


--
Cheers,
TianZJ




Quote:
At 2017-10-28 19:18:01, "michael kapelko" <> wrote:
Quote:
Hi.

You may remember that some time earlier this year I've posted about
OpenSceneGraph cross-platform guide (
https://github.com/OGStudio/openscenegraph-cross-platform-guide ) that
describes how to render a simple cube on desktop, mobile, and web.

Once that was over, I headed straight to creating the first
cross-platform game with OpenSceneGraph. This gave birth to MJIN
project ( https://bitbucket.org/ogstudio/mjin ), which builds on
OpenSceneGraph.

I have successfully built the game based on Memory board game.
Here's web version:
https://ogstudio.github.io/game-memory-colors/0.3/mjin-player.html
Note the famous OpenSceneGraph background :)

Once the game was done I decided to describe how to create it from scratch.
I've just finished the third article. All articles are in the game's
home repository:
https://bitbucket.org/ogstudio-games/memory-colors

If you wanted to create a simple game for a long time but did not know
where to start, now is a good chance.

Thanks.




【网易自营|30天无忧退货】仅售同款价1/4!MUJI制造商“2017秋冬舒适家居拖鞋系列”限时仅34.9元>>

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kornerr
Appreciator


Joined: 01 Oct 2013
Posts: 300

PostPosted: Sun Nov 05, 2017 10:56 am    Post subject:
"Memory: Colors" game from scratch
Reply with quote

Hi.

I've published the 4th tutorial of the guide. It talks about
displaying text, animating text, and creating a good look background.
https://bitbucket.org/ogstudio-games/memory-colors/src/tip/readme/04.StartFinish/04.StartFinish.md


On 31 October 2017 at 08:40, tianzjyh <> wrote:
Quote:
wonderful !


--
Cheers,
TianZJ


At 2017-10-28 19:18:01, "michael kapelko" <> wrote:
Quote:
Hi.

You may remember that some time earlier this year I've posted about
OpenSceneGraph cross-platform guide (
https://github.com/OGStudio/openscenegraph-cross-platform-guide ) that
describes how to render a simple cube on desktop, mobile, and web.

Once that was over, I headed straight to creating the first
cross-platform game with OpenSceneGraph. This gave birth to MJIN
project ( https://bitbucket.org/ogstudio/mjin ), which builds on
OpenSceneGraph.

I have successfully built the game based on Memory board game.
Here's web version:
https://ogstudio.github.io/game-memory-colors/0.3/mjin-player.html
Note the famous OpenSceneGraph background :)

Once the game was done I decided to describe how to create it from scratch.
I've just finished the third article. All articles are in the game's
home repository:
https://bitbucket.org/ogstudio-games/memory-colors

If you wanted to create a simple game for a long time but did not know
where to start, now is a good chance.

Thanks.




【网易自营|30天无忧退货】仅售同款价1/4!MUJI制造商“2017秋冬舒适家居拖鞋系列”限时仅34.9元>>





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kornerr
Appreciator


Joined: 01 Oct 2013
Posts: 300

PostPosted: Tue Nov 14, 2017 6:56 pm    Post subject:
"Memory: Colors" game from scratch
Reply with quote

Hi.

I've published the 5th (and final) tutorial of the guide, which
describes actual gameplay implementation for "Memory: Colors".
Here is the link to the guide's main page:
https://bitbucket.org/ogstudio-games/memory-colors
Here is web version of the result:
https://ogstudio.github.io/game-memory-colors/tutorial-5.3/mjin-player.html

On 5 November 2017 at 17:55, michael kapelko <> wrote:
Quote:
Hi.

I've published the 4th tutorial of the guide. It talks about
displaying text, animating text, and creating a good look background.
https://bitbucket.org/ogstudio-games/memory-colors/src/tip/readme/04.StartFinish/04.StartFinish.md


On 31 October 2017 at 08:40, tianzjyh <> wrote:
Quote:
wonderful !


--
Cheers,
TianZJ


At 2017-10-28 19:18:01, "michael kapelko" <> wrote:
Quote:
Hi.

You may remember that some time earlier this year I've posted about
OpenSceneGraph cross-platform guide (
https://github.com/OGStudio/openscenegraph-cross-platform-guide ) that
describes how to render a simple cube on desktop, mobile, and web.

Once that was over, I headed straight to creating the first
cross-platform game with OpenSceneGraph. This gave birth to MJIN
project ( https://bitbucket.org/ogstudio/mjin ), which builds on
OpenSceneGraph.

I have successfully built the game based on Memory board game.
Here's web version:
https://ogstudio.github.io/game-memory-colors/0.3/mjin-player.html
Note the famous OpenSceneGraph background :)

Once the game was done I decided to describe how to create it from scratch.
I've just finished the third article. All articles are in the game's
home repository:
https://bitbucket.org/ogstudio-games/memory-colors

If you wanted to create a simple game for a long time but did not know
where to start, now is a good chance.

Thanks.




【网易自营|30天无忧退货】仅售同款价1/4!MUJI制造商“2017秋冬舒适家居拖鞋系列”限时仅34.9元>>





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