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Do not cull inactive culling drawables


 
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Mathieu (Mathieu MARACHE)
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Joined: 29 Oct 2009
Posts: 107

PostPosted: Fri Dec 01, 2017 3:50 pm    Post subject:
Do not cull inactive culling drawables
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Drawable that had  `setCullingActive(false)` could still be culled without this fix
https://github.com/openscenegraph/OpenSceneGraph/pull/399 on OpenSceneGraph-3.4
https://github.com/openscenegraph/OpenSceneGraph/pull/400 on master--
nǝıɥʇɐƜ

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