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FiX osg::Texture2DArray DDS DXT


 
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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 11910

PostPosted: Mon Mar 12, 2018 4:20 pm    Post subject:
FiX osg::Texture2DArray DDS DXT
Reply with quote

Hi Yaroslav,

Sorry to taking so long to get to this submission. It's now merged
and checked into OSG master.

Robert.

On 13 September 2017 at 09:27, Yaroslav Tarasov
<> wrote:
Quote:
Hi, Robert

It looks like nobody's used Texture2DArray with compressed textures :D

You forgot to rename _textureDepth in void Texture2DArray::allocateMipmap(State& state)

Thank you!

Cheers,
Yaroslav

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71700#71700




Attachments:
http://forum.openscenegraph.org//files/texture2darray_118.cpp





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