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OpenSceneGraph-3.6.0 release candidate 3 tagged


 
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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12148

PostPosted: Fri Mar 30, 2018 4:59 pm    Post subject:
OpenSceneGraph-3.6.0 release candidate 3 tagged
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Hi All,

I have just tagged 3.6.0-rc3:


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12148

PostPosted: Fri Mar 30, 2018 5:04 pm    Post subject:
OpenSceneGraph-3.6.0 release candidate 3 tagged
Reply with quote

Opps, accidentally pressed send somehow...

On 30 March 2018 at 17:54, Robert Osfield <> wrote:
Quote:
I have just tagged 3.6.0-rc3:

So here's the rest of the my message :-)

https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.0-rc3

Just a small tweak to the constness of a couple
osgTerrain::TerrainTechnique methods and a fix to osgText to enable it
to work with GL clipping.

As usually I'd appreciate testing out in the community, both build and
runtime testing. Please report success/failure so we know how well
the code base is converging towards the final 3.6.0 release.

Cheers,
Robert.

-- Changes since rc3 are:

ri, 30 Mar 2018 16:34:01 +0100
Author : Robert Osfield
Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF

Fri, 30 Mar 2018 15:27:35 +0100
Author : Robert Osfield
Added suport for writing to gl_ClipVertex

Fri, 30 Mar 2018 15:16:45 +0100
Author : Robert Osfield
To osgclipe example added --text textstring and --simple command line
options to test mixing text and clipping

Fri, 30 Mar 2018 12:39:52 +0100
Author : Robert Osfield
Changed Layer::get*Value(..) methods to const

Thu, 29 Mar 2018 11:38:04 +0100
Author : Robert Osfield
Fixed double calling of TerrainTechnique::init().

Thu, 29 Mar 2018 11:35:34 +0100
Author : Robert Osfield
Maded TerrainTechnique::setTerrainTile(..), addNeighbour(..),
removeNeighbour(..) and containsNeighbour(..) virtual and public to
enable implementation of TerrainTechnique that act as a facade to
actual TerrainTechnique implementations.


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Andreas Ekstrand
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PostPosted: Sat Mar 31, 2018 10:10 pm    Post subject:
OpenSceneGraph-3.6.0 release candidate 3 tagged
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Hi Robert,

Great to see the 3.6 release getting ready, builds fine here on VS Express 2013 64-bit. I hope my recent submission to the osgjs plugin wasn't too late for the final 3.6 release.

Regards,
Andreas


On 2018-03-30 18:59, Robert Osfield wrote:

Quote:
Quote:
Opps, accidentally pressed send somehow...

On 30 March 2018 at 17:54, Robert Osfield <> (
Only registered users can see emails on this board!
Get registred or enter the forums!
) wrote:
Quote:
I have just tagged 3.6.0-rc3:

So here's the rest of the my message :-)

https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.0-rc3

Just a small tweak to the constness of a couple
osgTerrain::TerrainTechnique methods and a fix to osgText to enable it
to work with GL clipping.

As usually I'd appreciate testing out in the community, both build and
runtime testing. Please report success/failure so we know how well
the code base is converging towards the final 3.6.0 release.

Cheers,
Robert.

-- Changes since rc3 are:

ri, 30 Mar 2018 16:34:01 +0100
Author : Robert Osfield
Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF

Fri, 30 Mar 2018 15:27:35 +0100
Author : Robert Osfield
Added suport for writing to gl_ClipVertex

Fri, 30 Mar 2018 15:16:45 +0100
Author : Robert Osfield
To osgclipe example added --text textstring and --simple command line
options to test mixing text and clipping

Fri, 30 Mar 2018 12:39:52 +0100
Author : Robert Osfield
Changed Layer::get*Value(..) methods to const

Thu, 29 Mar 2018 11:38:04 +0100
Author : Robert Osfield
Fixed double calling of TerrainTechnique::init().

Thu, 29 Mar 2018 11:35:34 +0100
Author : Robert Osfield
Maded TerrainTechnique::setTerrainTile(..), addNeighbour(..),
removeNeighbour(..) and containsNeighbour(..) virtual and public to
enable implementation of TerrainTechnique that act as a facade to
actual TerrainTechnique implementations.
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