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OpenSceneGraph-3.6.1 release candidate 5 is tagged

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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Sun May 20, 2018 12:48 pm    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi All,

I have fixed an issue with text SCREEN_COORDS scaling so this means
all the issues I'm aware of are now resolved. To wrap this up I've
tagged 3.6.1-rc5.

https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc5

As before please test build or the platforms you have available and
against your own applications. If you have success or issues please
report them here so we get a feel of whether things have converged now
and we are ready of tagging 3.6.1 itself.

Cheers,
Robert.

-- ChangeLog since 3.6.1-rc4

Sun, 20 May 2018 13:22:58 +0100
Author : Robert Osfield
Restructed SCREEN auto scaling so that it's removes the rotation of
the modelview matrix so that the XY coords of the text map directly to
window xy coords for all text alignment types

Fri, 18 May 2018 15:49:28 +0100
Author : Robert Osfield
Updates in prep for 3.6.1-rc5

Fri, 18 May 2018 14:58:53 +0100
Author : Robert Osfield
Moved REGISTER_WINDOWINGSYSTEMINTERFACE from
include/osg/GraphicsContext to include/osgViewer/GraphicsWindow and
added OSGVIEWER_EXPORT

Fri, 18 May 2018 13:53:39 +0100
Author : Robert Osfield
Added GL_RED and GL_RG support to _readColor()/Image::getColor();

Fri, 18 May 2018 12:52:50 +0100
Author : Robert Osfield
Cleaned up the WindowingSystemInterface registration

Fri, 18 May 2018 12:47:34 +0100
Author : Robert Osfield
Fixed create of graphics context by explicting adding
USE_GRAPHICSWINDOW to force the WindowingSystemInterface to initialize

Fri, 18 May 2018 12:42:20 +0100
Author : Robert Osfield
Quitened down unsupport compression output when passing in a file with
a non rgb extension

Fri, 18 May 2018 10:00:10 +0100
Author : Robert Osfield
Introduced a local StateGraph hierarchy into
CullVisitor::apply(osg::Camera&) and RenderBin to fixed RTT Camera bug
where multiple RTT Camera end up with the rendering back end results
assigned to them which occured when RTT Camera's share the same
StateSet or null StateSet.

Mon, 14 May 2018 09:34:04 +0100
Author : Robert Osfield
Fixed support for update and event callbacks on
StateSet/Uniform/StateAttributes on View(er) Cameras.

Mon, 14 May 2018 08:43:08 +0100
Author : Robert Osfield
Renamed the counter used to enable traversal order sorting

Mon, 14 May 2018 08:24:02 +0100
Author : Robert Osfield
Improved the handling of precision

Sun, 13 May 2018 11:52:06 +0100
Author : Robert Osfield
Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull
shape due to missing texture coords

Sun, 13 May 2018 09:23:38 +0100
Author : Robert Osfield
Updated for rc

Sun, 13 May 2018 09:18:31 +0100
Author : Robert Osfield
Removed _traverseNumber variable that was duplicating the one in
NodeVisitor base class


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Daniel Emminizer, Code...
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PostPosted: Mon May 21, 2018 3:10 pm    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Robert,

I'm using the latest OpenSceneGraph-3.6 with the scaling changes that just got pushed out.

I'm getting a bad scaling on a label that is rotated that used to work in OSG 3.4, and used to work prior to https://github.com/openscenegraph/OpenSceneGraph/commit/76d1b85

Note that 76d1b85 DOES help with the osgEarth bug -- we're also using osgEarth and that makes the earth graticules a lot better. But it's breaking this rotated text case.

Attached is a screenshot of the display on current OpenSceneGraph-3.6 (BadScaleRotated.png). I backed out 76d1b85 and re-ran and got BackedOut76d1b85.png, which looks correct.

I'm working on a minimal reproducible example now. Once I get it I will respond to this email with a .cpp file. Thanks,

- Dan



Quote:
-----Original Message-----
From: osg-users [mailto:] On
Behalf Of Robert Osfield
Sent: Sunday, May 20, 2018 8:48 AM
To: OpenSceneGraph Users
Subject: OpenSceneGraph-3.6.1 release candidate 5 is tagged

Hi All,

I have fixed an issue with text SCREEN_COORDS scaling so this means
all the issues I'm aware of are now resolved. To wrap this up I've
tagged 3.6.1-rc5.


https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGr
aph-3.6.1-rc5

As before please test build or the platforms you have available and
against your own applications. If you have success or issues please
report them here so we get a feel of whether things have converged now
and we are ready of tagging 3.6.1 itself.

Cheers,
Robert.





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Daniel Emminizer, Code...
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PostPosted: Mon May 21, 2018 3:41 pm    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Robert,

Attached is an example based off the osgtext example, along with a screenshot of what I see when I run it. Making the window taller will "fix" the scaling.

This is very similar to one of the issues reported a few weeks back; except this is only affecting rotated text. I've found that this problem seems to occur most when a projection matrix is set to ortho2d, and the aspect ratio of the projection matrix does not match the viewport's aspect ratio. My ortho matrix is set from 0,0 to 1,1 in this application, so it's always 1:1 aspect ratio. Viewport aspect ratio varies as user resizes the window; the example starts at 800x300 (8:3).

The screenshot is against OpenSceneGraph-3.6, most recent push.

- Dan


Quote:
-----Original Message-----
From: Daniel Emminizer, Code 5773
Sent: Monday, May 21, 2018 11:09 AM
To: OpenSceneGraph Users
Subject: RE: OpenSceneGraph-3.6.1 release candidate 5 is tagged

Hi Robert,

I'm using the latest OpenSceneGraph-3.6 with the scaling changes that just
got pushed out.

I'm getting a bad scaling on a label that is rotated that used to work in OSG
3.4, and used to work prior to
https://github.com/openscenegraph/OpenSceneGraph/commit/76d1b85

Note that 76d1b85 DOES help with the osgEarth bug -- we're also using
osgEarth and that makes the earth graticules a lot better. But it's breaking
this rotated text case.

Attached is a screenshot of the display on current OpenSceneGraph-3.6
(BadScaleRotated.png). I backed out 76d1b85 and re-ran and got
BackedOut76d1b85.png, which looks correct.

I'm working on a minimal reproducible example now. Once I get it I will
respond to this email with a .cpp file. Thanks,

- Dan



Quote:
-----Original Message-----
From: osg-users [mailto:] On
Behalf Of Robert Osfield
Sent: Sunday, May 20, 2018 8:48 AM
To: OpenSceneGraph Users
Subject: OpenSceneGraph-3.6.1 release candidate 5 is
tagged

Hi All,

I have fixed an issue with text SCREEN_COORDS scaling so this means
all the issues I'm aware of are now resolved. To wrap this up I've
tagged 3.6.1-rc5.



https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGr
Quote:
aph-3.6.1-rc5

As before please test build or the platforms you have available and
against your own applications. If you have success or issues please
report them here so we get a feel of whether things have converged now
and we are ready of tagging 3.6.1 itself.

Cheers,
Robert.





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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Mon May 21, 2018 5:16 pm    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Dan,

I have checked in a fix to the OpenSceneGraph-3.6 branch:

https://github.com/openscenegraph/OpenSceneGraph/commit/eae5f9b95859e0dd4f6c580bfc9b6f5efc623aed

Fingers crossed this doesn't introduce any new regressions...

Robert.

On 21 May 2018 at 16:40, Daniel Emminizer, Code 5773
<> wrote:
Quote:
Hi Robert,

Attached is an example based off the osgtext example, along with a screenshot of what I see when I run it. Making the window taller will "fix" the scaling.

This is very similar to one of the issues reported a few weeks back; except this is only affecting rotated text. I've found that this problem seems to occur most when a projection matrix is set to ortho2d, and the aspect ratio of the projection matrix does not match the viewport's aspect ratio. My ortho matrix is set from 0,0 to 1,1 in this application, so it's always 1:1 aspect ratio. Viewport aspect ratio varies as user resizes the window; the example starts at 800x300 (8:3).

The screenshot is against OpenSceneGraph-3.6, most recent push.

- Dan


Quote:
-----Original Message-----
From: Daniel Emminizer, Code 5773
Sent: Monday, May 21, 2018 11:09 AM
To: OpenSceneGraph Users
Subject: RE: OpenSceneGraph-3.6.1 release candidate 5 is tagged

Hi Robert,

I'm using the latest OpenSceneGraph-3.6 with the scaling changes that just
got pushed out.

I'm getting a bad scaling on a label that is rotated that used to work in OSG
3.4, and used to work prior to
https://github.com/openscenegraph/OpenSceneGraph/commit/76d1b85

Note that 76d1b85 DOES help with the osgEarth bug -- we're also using
osgEarth and that makes the earth graticules a lot better. But it's breaking
this rotated text case.

Attached is a screenshot of the display on current OpenSceneGraph-3.6
(BadScaleRotated.png). I backed out 76d1b85 and re-ran and got
BackedOut76d1b85.png, which looks correct.

I'm working on a minimal reproducible example now. Once I get it I will
respond to this email with a .cpp file. Thanks,

- Dan



Quote:
-----Original Message-----
From: osg-users [mailto:] On
Behalf Of Robert Osfield
Sent: Sunday, May 20, 2018 8:48 AM
To: OpenSceneGraph Users
Subject: OpenSceneGraph-3.6.1 release candidate 5 is
tagged

Hi All,

I have fixed an issue with text SCREEN_COORDS scaling so this means
all the issues I'm aware of are now resolved. To wrap this up I've
tagged 3.6.1-rc5.



https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGr
Quote:
aph-3.6.1-rc5

As before please test build or the platforms you have available and
against your own applications. If you have success or issues please
report them here so we get a feel of whether things have converged now
and we are ready of tagging 3.6.1 itself.

Cheers,
Robert.







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Daniel Emminizer, Code...
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PostPosted: Mon May 21, 2018 5:51 pm    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Robert,

Looks good on my side. I ran it through all of my applications and I do not spy any regressions from this change. Phew!

Thanks for the support. I'm actually getting pretty excited about the Text now with our update to OSG 3.6.


If it's helpful -- I am also seeing the problem with precision that Glenn reported a few minutes ago with PR #548. I can also vouch that his PR fixes the problem, and does not introduce any other issues in my applications.

- Dan


Quote:
-----Original Message-----
From: osg-users [mailto:] On
Behalf Of Robert Osfield
Sent: Monday, May 21, 2018 1:16 PM
To: OpenSceneGraph Users
Subject: Re: OpenSceneGraph-3.6.1 release candidate 5 is tagged

Hi Dan,

I have checked in a fix to the OpenSceneGraph-3.6 branch:


https://github.com/openscenegraph/OpenSceneGraph/commit/eae5f9b958
59e0dd4f6c580bfc9b6f5efc623aed

Fingers crossed this doesn't introduce any new regressions...

Robert.



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gwaldron (Glenn Waldron)
Appreciator


Joined: 25 Aug 2011
Posts: 232

PostPosted: Tue May 22, 2018 3:43 pm    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Robert,I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?


Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.
Glenn Waldron








On Sun, May 20, 2018 at 8:47 AM Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:

Quote:
Hi All,

I have fixed an issue with text SCREEN_COORDS scaling so this means
all the issues I'm aware of are now resolved.  To wrap this up I've
tagged 3.6.1-rc5.

    https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc5

As before please test build or the platforms you have available and
against your own applications. If you have success or issues please
report them here so we get a feel of whether things have converged now
and we are ready of tagging 3.6.1 itself.

Cheers,
Robert.

-- ChangeLog since 3.6.1-rc4

Sun, 20 May 2018 13:22:58 +0100
Author : Robert Osfield
Restructed SCREEN auto scaling so that it's removes the rotation of
the modelview matrix so that the XY coords of the text map directly to
window xy coords for all text alignment types

Fri, 18 May 2018 15:49:28 +0100
Author : Robert Osfield
Updates in prep for 3.6.1-rc5

Fri, 18 May 2018 14:58:53 +0100
Author : Robert Osfield
Moved REGISTER_WINDOWINGSYSTEMINTERFACE from
include/osg/GraphicsContext to include/osgViewer/GraphicsWindow and
added OSGVIEWER_EXPORT

Fri, 18 May 2018 13:53:39 +0100
Author : Robert Osfield
Added GL_RED and GL_RG support to _readColor()/Image::getColor();

Fri, 18 May 2018 12:52:50 +0100
Author : Robert Osfield
Cleaned up the WindowingSystemInterface registration

Fri, 18 May 2018 12:47:34 +0100
Author : Robert Osfield
Fixed create of graphics context by explicting adding
USE_GRAPHICSWINDOW to force the WindowingSystemInterface to initialize

Fri, 18 May 2018 12:42:20 +0100
Author : Robert Osfield
Quitened down unsupport compression output when passing in a file with
a non rgb extension

Fri, 18 May 2018 10:00:10 +0100
Author : Robert Osfield
Introduced a local StateGraph hierarchy into
CullVisitor::apply(osg::Camera&) and RenderBin to fixed RTT Camera bug
where multiple RTT Camera end up with the rendering back end results
assigned to them which occured when RTT Camera's share the same
StateSet or null StateSet.

Mon, 14 May 2018 09:34:04 +0100
Author : Robert Osfield
Fixed support for update and event callbacks on
StateSet/Uniform/StateAttributes on View(er) Cameras.

Mon, 14 May 2018 08:43:08 +0100
Author : Robert Osfield
Renamed the counter used to enable traversal order sorting

Mon, 14 May 2018 08:24:02 +0100
Author : Robert Osfield
Improved the handling of precision

Sun, 13 May 2018 11:52:06 +0100
Author : Robert Osfield
Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull
shape due to missing texture coords

Sun, 13 May 2018 09:23:38 +0100
Author : Robert Osfield
Updated for rc

Sun, 13 May 2018 09:18:31 +0100
Author : Robert Osfield
Removed _traverseNumber variable that was duplicating the one in
NodeVisitor base class
_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


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PostPosted: Tue May 22, 2018 3:55 pm    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Robert, Glenn,

I am seeing this problem too in a different application than Glenn.

I have not yet reported it yet because I've moved forward to upgrading another part of my application, and only then started to see the problem. I figured it was something on my own end and haven't investigated yet.

- Dan



From: osg-users [mailto:] On Behalf Of Glenn Waldron
Sent: Tuesday, May 22, 2018 11:42 AM
To:
Subject: Re: OpenSceneGraph-3.6.1 release candidate 5 is tagged

Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.


Glenn Waldron




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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Wed May 23, 2018 5:30 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Glenn,

On 22 May 2018 at 16:41, Glenn Waldron <> wrote:
Quote:
Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.

My guess this is related to the fix to the way in scene graph
osg::Camera are handled during the cull traversal that I checked in
last week. The warning might be benign, I will need to look into it.

Do you have an example that illustrates this warning being generated?

Robert.


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Wed May 23, 2018 5:30 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Glenn,

On 22 May 2018 at 16:41, Glenn Waldron <> wrote:
Quote:
Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.

My guess this is related to the fix to the way in scene graph
osg::Camera are handled during the cull traversal that I checked in
last week. The warning might be benign, I will need to look into it.

Do you have an example that illustrates this warning being generated?

Robert.


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Wed May 23, 2018 5:30 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Glenn,

On 22 May 2018 at 16:41, Glenn Waldron <> wrote:
Quote:
Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.

My guess this is related to the fix to the way in scene graph
osg::Camera are handled during the cull traversal that I checked in
last week. The warning might be benign, I will need to look into it.

Do you have an example that illustrates this warning being generated?

Robert.


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Wed May 23, 2018 5:30 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Glenn,

On 22 May 2018 at 16:41, Glenn Waldron <> wrote:
Quote:
Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.

My guess this is related to the fix to the way in scene graph
osg::Camera are handled during the cull traversal that I checked in
last week. The warning might be benign, I will need to look into it.

Do you have an example that illustrates this warning being generated?

Robert.


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Wed May 23, 2018 5:30 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Glenn,

On 22 May 2018 at 16:41, Glenn Waldron <> wrote:
Quote:
Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.

My guess this is related to the fix to the way in scene graph
osg::Camera are handled during the cull traversal that I checked in
last week. The warning might be benign, I will need to look into it.

Do you have an example that illustrates this warning being generated?

Robert.


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Wed May 23, 2018 5:30 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Glenn,

On 22 May 2018 at 16:41, Glenn Waldron <> wrote:
Quote:
Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.

My guess this is related to the fix to the way in scene graph
osg::Camera are handled during the cull traversal that I checked in
last week. The warning might be benign, I will need to look into it.

Do you have an example that illustrates this warning being generated?

Robert.


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Wed May 23, 2018 5:30 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Glenn,

On 22 May 2018 at 16:41, Glenn Waldron <> wrote:
Quote:
Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.

My guess this is related to the fix to the way in scene graph
osg::Camera are handled during the cull traversal that I checked in
last week. The warning might be benign, I will need to look into it.

Do you have an example that illustrates this warning being generated?

Robert.


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12095

PostPosted: Wed May 23, 2018 5:30 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 5 is tagged
Reply with quote

Hi Glenn,

On 22 May 2018 at 16:41, Glenn Waldron <> wrote:
Quote:
Robert,
I am getting a message repeated on the console (OpenSceneGraph-3.6 branch).
Verbosity level, or user error?

Warning:createOrReuseRenderLeaf() skipping multiply referenced entry.

My guess this is related to the fix to the way in scene graph
osg::Camera are handled during the cull traversal that I checked in
last week. The warning might be benign, I will need to look into it.

Do you have an example that illustrates this warning being generated?

Robert.


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