OpenSceneGraph Forum Forum Index OpenSceneGraph Forum
Official forum which mirrors the existent OSG mailing lists. Messages posted here are forwarded to the mailing list and vice versa.
 
   FAQFAQ    SearchSearch    MemberlistMemberlist    RulesRules    UsergroupsUsergroups    RegisterRegister 
 Mail2Forum SettingsMail2Forum Settings  ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
   AlbumAlbum  OpenSceneGraph IRC ChatOpenSceneGraph IRC Chat   SmartFeedSmartFeed 

OpenSceneGraph-3.6.1 release candidate 7

Goto page Previous  1, 2, 3
 
Post new topic   Reply to topic    OpenSceneGraph Forum Forum Index -> General
View previous topic :: View next topic  
Author Message
filnet
User


Joined: 10 Oct 2014
Posts: 55

PostPosted: Sat May 26, 2018 5:44 pm    Post subject:
Reply with quote

Hi,

Compiles fine under MSYS2/MinGW (gcc 7.3.0) but not tested...

Core libraries compile with zero exception except :

D:/MINGW-packages/mingw-w64-openscenegraph/src/OpenSceneGraph-OpenSceneGraph-3.6.1-rc7/src/osg/Notify.cpp: In member function 'virtual void osg::WinDebugNotifyHandler::notify(osg::NotifySeverity, const char*)':
D:/MINGW-packages/mingw-w64-openscenegraph/src/OpenSceneGraph-OpenSceneGraph-3.6.1-rc7/src/osg/Notify.cpp:251:61: warning: unused parameter 'severity' [-Wunused-parameter]
void osg::WinDebugNotifyHandler::notify(osg::NotifySeverity severity, const char *message)
^~~~~~~~

Should be easy to fix with the new macros.

Cheers,
Philippe
Back to top
View user's profile Send private message
robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12094

PostPosted: Sun May 27, 2018 12:38 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 7
Reply with quote

Hi All,

And around we go again!! Release candidate 7:

https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc7

Please test folks and let us know of success/failure.

Thankyou Smile
Robert.

-- ChangeLog since rc6

Wed, 23 May 2018 19:53:12 +0100
Author : Robert Osfield
Updates for 3.6.1-rc7

Wed, 23 May 2018 17:02:28 +0100
Author : Robert Osfield
Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version
to retain compatibility with binaries made with 153 SOVERSION prior to
the Imageattachement change

Wed, 23 May 2018 14:30:31 +0100
Author : Robert Osfield
Implemented StateGraph reuse in in scene graph Canera's RenderStage.

Wed, 23 May 2018 14:13:27 +0100
Author : Robert Osfield
Fixed warning of RenderLeaf's having multiple references in
CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the
StateGraph at the end of RenderStage::draw()

Wed, 23 May 2018 07:47:15 +0100
Author : Robert Osfield
Added check to make sure that glEnablei and glDisablei are only called
when the capability is non zero to fix GL invalid value error.

Wed, 23 May 2018 06:32:42 +0100
Author : Robert Osfield
Fixed type of Timer_t under Windows


------------------
Post generated by Mail2Forum
Back to top
View user's profile Send private message
bbjorn
Appreciator


Joined: 12 Oct 2010
Posts: 219
Location: Linköping, Sweden

PostPosted: Sun May 27, 2018 1:18 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 7
Reply with quote

I am currently building OSG and our application as 64-bit on Visual Studio 2017 (version 15.7.2).

Regarding the rest of the community. I noticed today that the link between the forum and the mailinglist have been down.
I have gotten the emails, but I have not seen them on the forum. Until this mail which is available at the forum as well.

Regards
Björn



Quote:
-----Original Message-----
From: osg-users <> On Behalf Of
Robert Osfield
Sent: Friday, May 25, 2018 1:31 PM
To: OpenSceneGraph Users <>
Subject: Re: OpenSceneGraph-3.6.1 release candidate 7

Hi All,

On 24 May 2018 at 10:36, Björn Blissing <> wrote:
Quote:
Just tested this tag on our driving simulator software without problems.

Thanks for the testing Björn, good to hear that rc7 is working well
for you. What platforms are you testing on?

I wee reminder to the rest of the community, I'm waiting on feedback
on testing of 3.6.1-rc7 across a range of build platforms and
applications. Once it looks like things are working well across the
main platforms I'll go ahead and tag the 3.6.1 stable release.

Thanks for your help,
Robert.



------------------
Post generated by Mail2Forum
Back to top
View user's profile Send private message Visit poster's website
bbjorn
Appreciator


Joined: 12 Oct 2010
Posts: 219
Location: Linköping, Sweden

PostPosted: Sun May 27, 2018 1:34 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 7
Reply with quote

Just tested this tag on our driving simulator software without problems.

Regards
Björn

Quote:
-----Original Message-----
From: osg-users <> On Behalf Of
Robert Osfield
Sent: Wednesday, May 23, 2018 8:59 PM
To: OpenSceneGraph Users <>
Subject: OpenSceneGraph-3.6.1 release candidate 7

Hi All,

And around we go again!! Release candidate 7:


https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGrap
h-3.6.1-rc7

Please test folks and let us know of success/failure.

Thankyou Smile
Robert.

-- ChangeLog since rc6

Wed, 23 May 2018 19:53:12 +0100
Author : Robert Osfield
Updates for 3.6.1-rc7

Wed, 23 May 2018 17:02:28 +0100
Author : Robert Osfield
Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version
to retain compatibility with binaries made with 153 SOVERSION prior to
the Imageattachement change

Wed, 23 May 2018 14:30:31 +0100
Author : Robert Osfield
Implemented StateGraph reuse in in scene graph Canera's RenderStage.

Wed, 23 May 2018 14:13:27 +0100
Author : Robert Osfield
Fixed warning of RenderLeaf's having multiple references in
CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the
StateGraph at the end of RenderStage::draw()

Wed, 23 May 2018 07:47:15 +0100
Author : Robert Osfield
Added check to make sure that glEnablei and glDisablei are only called
when the capability is non zero to fix GL invalid value error.

Wed, 23 May 2018 06:32:42 +0100
Author : Robert Osfield
Fixed type of Timer_t under Windows



------------------
Post generated by Mail2Forum
Back to top
View user's profile Send private message Visit poster's website
Per Nordqvist
Guest





PostPosted: Mon May 28, 2018 9:29 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 7
Reply with quote

Just tested OpenSceneGraph-3.6.1-rc7 with my application, it builds fine but some of my
animated FBX models are flipped upside down.

To display them correctly with osgviewer I have to use the metaloader:


osgviewer mymodel.fbx.(180,0,0).rot

Oddly, they load fine in osganimationviewer.

Not exactly a showstopper but I wonder if anyone else are seeing this?

(Static fbx models work fine, only some of the animated are broken)


I'm on xubuntu 16.04, fbx SDK version 2017_1 and I haven't seen this problem on
my previous version (osg 3.5.5).


I can share a sample privately if it helps.


Thanks!


/Per



On 23 May 2018 at 20:58, Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Hi All,

And around we go again!! Release candidate 7:

   https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc7

Please test folks and let us know of success/failure.

Thankyou Smile
Robert.

-- ChangeLog since rc6

Wed, 23 May 2018 19:53:12 +0100
Author : Robert Osfield
Updates for 3.6.1-rc7

Wed, 23 May 2018 17:02:28 +0100
Author : Robert Osfield
Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version
to retain compatibility with binaries made with 153 SOVERSION prior to
the Imageattachement change

Wed, 23 May 2018 14:30:31 +0100
Author : Robert Osfield
Implemented StateGraph reuse in in scene graph Canera's RenderStage.

Wed, 23 May 2018 14:13:27 +0100
Author : Robert Osfield
Fixed warning of RenderLeaf's having multiple references in
CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the
StateGraph at the end of RenderStage::draw()

Wed, 23 May 2018 07:47:15 +0100
Author : Robert Osfield
Added check to make sure that glEnablei and glDisablei are only called
when the capability is non zero to fix GL invalid value error.

Wed, 23 May 2018 06:32:42 +0100
Author : Robert Osfield
Fixed type of Timer_t under Windows
_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


------------------
Post generated by Mail2Forum
Back to top
robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12094

PostPosted: Mon May 28, 2018 10:47 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 7
Reply with quote

Hi Per,

I'm afraid I've already tagged the stable 3.6.1 so any further fixes
that may be needed will have to go into 3.6.2. I asked for lots of
testing and waited a long as I could before tagging 3.6.1, I have to
move on though as there is always other work to complete.

I will be busy with client work through this week so don't am not
scheduling time to chase up bugs on the OSG. Others are welcome to
chip in. Fixes that are made to OSG master or the 3.6 branch will
contribute to 3.6.2, I'll go for this once any fixes settle down. I
probably won't attempt to go for 3.6.2 until September as these
releases, even point releases take a lot of me time.

Cheers,
Robert.


On 28 May 2018 at 10:29, Per Nordqvist <> wrote:
Quote:
Just tested OpenSceneGraph-3.6.1-rc7 with my application, it builds fine but
some of my
animated FBX models are flipped upside down.

To display them correctly with osgviewer I have to use the metaloader:
osgviewer mymodel.fbx.(180,0,0).rot
Oddly, they load fine in osganimationviewer.

Not exactly a showstopper but I wonder if anyone else are seeing this?
(Static fbx models work fine, only some of the animated are broken)

I'm on xubuntu 16.04, fbx SDK version 2017_1 and I haven't seen this problem
on
my previous version (osg 3.5.5).

I can share a sample privately if it helps.

Thanks!

/Per

On 23 May 2018 at 20:58, Robert Osfield <> wrote:
Quote:

Hi All,

And around we go again!! Release candidate 7:


https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc7

Please test folks and let us know of success/failure.

Thankyou Smile
Robert.

-- ChangeLog since rc6

Wed, 23 May 2018 19:53:12 +0100
Author : Robert Osfield
Updates for 3.6.1-rc7

Wed, 23 May 2018 17:02:28 +0100
Author : Robert Osfield
Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version
to retain compatibility with binaries made with 153 SOVERSION prior to
the Imageattachement change

Wed, 23 May 2018 14:30:31 +0100
Author : Robert Osfield
Implemented StateGraph reuse in in scene graph Canera's RenderStage.

Wed, 23 May 2018 14:13:27 +0100
Author : Robert Osfield
Fixed warning of RenderLeaf's having multiple references in
CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the
StateGraph at the end of RenderStage::draw()

Wed, 23 May 2018 07:47:15 +0100
Author : Robert Osfield
Added check to make sure that glEnablei and glDisablei are only called
when the capability is non zero to fix GL invalid value error.

Wed, 23 May 2018 06:32:42 +0100
Author : Robert Osfield
Fixed type of Timer_t under Windows








------------------
Post generated by Mail2Forum
Back to top
View user's profile Send private message
Per Nordqvist
Guest





PostPosted: Mon May 28, 2018 11:49 am    Post subject:
OpenSceneGraph-3.6.1 release candidate 7
Reply with quote

Hi Robert,


No problem, I mostly wanted to flag this issue to others on the list.

If time allows I will dig into the source and see if I can find something.


Cheers,

Per


On 28 May 2018 at 12:47, Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Hi Per,

I'm afraid I've already tagged the stable 3.6.1 so any further fixes
that may be needed will have to go into 3.6.2.  I asked for lots of
testing and waited a long as I could before tagging 3.6.1, I have to
move on though as there is always other work to complete.

I will be busy with client work through this week so don't am not
scheduling time to chase up bugs on the OSG.  Others are welcome to
chip in.  Fixes that are made to OSG master or the 3.6 branch will
contribute to 3.6.2, I'll go for this once any fixes settle down.  I
probably won't attempt to go for 3.6.2 until September as these
releases, even point releases take a lot of me time.

Cheers,
Robert.


On 28 May 2018 at 10:29, Per Nordqvist < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:
Just tested OpenSceneGraph-3.6.1-rc7 with my application, it builds fine but
some of my
animated FBX models are flipped upside down.

To display them correctly with osgviewer I have to use the metaloader:
osgviewer mymodel.fbx.(180,0,0).rot
Oddly, they load fine in osganimationviewer.

Not exactly a showstopper but I wonder if anyone else are seeing this?
(Static fbx models work fine, only some of the animated are broken)

I'm on xubuntu 16.04, fbx SDK version 2017_1 and I haven't seen this problem
on
my previous version (osg 3.5.5).

I can share a sample privately if it helps.

Thanks!

/Per

On 23 May 2018 at 20:58, Robert Osfield < (
Only registered users can see emails on this board!
Get registred or enter the forums!
)> wrote:
Quote:

Hi All,

And around we go again!! Release candidate 7:


https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc7

Please test folks and let us know of success/failure.

Thankyou Smile
Robert.

-- ChangeLog since rc6

Wed, 23 May 2018 19:53:12 +0100
Author : Robert Osfield
Updates for 3.6.1-rc7

Wed, 23 May 2018 17:02:28 +0100
Author : Robert Osfield
Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version
to retain compatibility with binaries made with 153 SOVERSION prior to
the Imageattachement change

Wed, 23 May 2018 14:30:31 +0100
Author : Robert Osfield
Implemented StateGraph reuse in in scene graph Canera's RenderStage.

Wed, 23 May 2018 14:13:27 +0100
Author : Robert Osfield
Fixed warning of RenderLeaf's having multiple references in
CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the
StateGraph at the end of RenderStage::draw()

Wed, 23 May 2018 07:47:15 +0100
Author : Robert Osfield
Added check to make sure that glEnablei and glDisablei are only called
when the capability is non zero to fix GL invalid value error.

Wed, 23 May 2018 06:32:42 +0100
Author : Robert Osfield
Fixed type of Timer_t under Windows
_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org



_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
(
Only registered users can see emails on this board!
Get registred or enter the forums!
)
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




------------------
Post generated by Mail2Forum
Back to top
MCA4213 (Mohammed Djeralfia)
Newbie


Joined: 30 Jun 2012
Posts: 17

PostPosted: Tue May 29, 2018 3:29 pm    Post subject:
Reply with quote

Hello,

I compiled this version on Windows 10 x64, Visual Stdio 2017 and it works very well.
But in the compilation I had an error on the dicom plugin, it detects the dcmtk included in ITK, but it did not add the inclusion path in the generated project until I did it manually.

Except that everything works.

Thank you very much.

Cheers,
Mohammed
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    OpenSceneGraph Forum Forum Index -> General All times are GMT
Goto page Previous  1, 2, 3
Page 3 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum

Similar Topics
Topic Author Forum Replies Posted
No new posts OpenSceneGraph-3.6.3 stable release h... robertosfield General 0 Fri Sep 14, 2018 10:39 am View latest post
No new posts OpenSceneGraph-3.6.3 release candidate 3 robertosfield General 1 Thu Sep 13, 2018 8:03 am View latest post
No new posts OpenSceneGraph-3.6.3 release candidat... robertosfield General 15 Tue Sep 11, 2018 11:37 am View latest post
No new posts OpenSceneGraph-3.6.3 release candidat... robertosfield General 6 Thu Sep 06, 2018 11:39 am View latest post
No new posts Please test OpenSceneGraph-3.6 branch... robertosfield General 0 Tue Sep 04, 2018 2:49 pm View latest post


Board Security Anti Bot Question MOD - phpBB MOD against Spam Bots
Powered by phpBB © 2001, 2005 phpBB Group
Protected by Anti-Spam ACP