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Why is osgText::Text very slow when its text is changed?


 
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OmegaDoom
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Joined: 25 Jun 2018
Posts: 16

PostPosted: Wed Jul 04, 2018 5:31 am    Post subject:
Why is osgText::Text very slow when its text is changed?
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Hi.
I have about 4000 osg::Text drawables in the scene. If i'm changing their text and color then fps drops significantly. It drops significantly even if I change only text. I use osg 3.2. Is there a way to improve this thing?
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Raymond de Vries
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PostPosted: Wed Jul 04, 2018 5:58 am    Post subject:
Why is osgText::Text very slow when its text is changed?
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Hi Igor,

I would suggest to use the latest version of the OSG since the text code
has been changed a lot. Not sure if it resolves your issue but worth a try.

Cheers,
Raymond




On 7/4/2018 7:31 AM, Igor Spiridonov wrote:
Quote:
Hi.
I have about 4000 osg::Text drawables in the scene. If i'm changing their text and color then fps drops significantly. It drops significantly even if I change only text. I use osg 3.2. Is there a way to improve this thing?

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