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osgQt include files

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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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Get registred or enter the forums!
)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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