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osgQt include files

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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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Get registred or enter the forums!
)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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Michael Hall
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)>>> > > > wrote:>> > > > > Got the osgQt from github. When I try to configure I am>> > > > > getting the following error.>> > > > >>> > > > > CMake Error at>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148>> > > > > (message):>> > > > > Could NOT find OpenSceneGraph (missing:>> > > > > OPENSCENEGRAPH_LIBRARIES>> > > > > OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND>> > > > > OSGVIEWER_FOUND>> > > > > OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version>> > > > > "3.7.0", minimum>> > > > > required is "3.0.0")>> > > > > Call Stack (most recent call first):>> > > > > /usr/share/cmake->> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388>> > > > > (_FPHSA_FAILURE_MESSAGE)>> > > > > /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234>> > > > > (FIND_PACKAGE_HANDLE_STANDARD_ARGS)>> > > > > CMakeLists.txt:130 (FIND_PACKAGE)>> > > > >>> > > > > I have osg 3.7.0 installed. Any idea why it is not finding>> > > > > it?>> > > > >>> > > > > Thanks,>> > > > > Michael>> > > > >>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:>> > > > > > Thanks,>> > > > > >>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov>> > > > > > wrote:>> > > > > > > Hello Michael!>> > > > > > >>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall">> > > > > > > t>:>> > > > > > > This may have been answered. I got the latest version of>> > > > > > > OpenSceneGraph from github. It is version 3.7. I built>> > > > > > > and installed.>> > > > > > > When I try to compile my program I am getting the>> > > > > > > following error:>> > > > > > >>> > > > > > > In file included from>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c>> > > > > > > pp:12:0:>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31>> > > > > > > :34: fatal>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory>> > > > > > >>> > > > > > > I can check that directory and there are no header files>> > > > > > > in it. Any>> > > > > > > idea whey they are missing?>> > > > > > >>> > > > > > > Thanks,>> > > > > > > Michael>> > > > > > >>> > > > > > > The osgQt now is a separate project.>> > > > > > > You should build and install osgQt too.>> > > > > > >>> > > > > > > (
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PostPosted: Tue Sep 18, 2018 4:14 pm    Post subject:
osgQt include files
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I will get it to you. Sorry about that. I should have caught that. I usually try to do out of source builds, but got lazy this time. Hopefully will get that done tonight.



On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE <> wrote:



Hi Micheal,This is not the output of cmake but the output of cmake determiningyour compiler capabilities. I should have been more clear last time.Please run:cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.logand send back this output.log file that will contain everything cmakehas run throughAs a last note. It is always better to do out of source or belowsource cmake like this :.../osgQt.../osgQt-buildthe run cmake from osgQt-build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt&> output.logor.../osgQt.../osgQt/buildand run cmake from osgQt/build like this :cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.logI prefer the later and either way generated files won't lie withoriginal source codeRegards,MathieuOn 18/09/2018, Michael W. Hall < (
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)> wrote:> Just wondering the if anyone has noticed anything in the log files.> Still have not had any luck.> Thanks,> Michael> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:>> Here is the output you requested.>>>> Thanks,>> Michael>>>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:>> > Hi Michael,>> >>> > I'd like the output of the command :>> >>> > cmake -DOpenSceneGraph_DEBUG=On ./>> >>> > Regards>> > -->> > nǝıɥʇɐƜ>> >>> >>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>>> > wrote:>> > > I attached the log file. When I do cmake, I am just doing cmake>> > > ./ I am not really sure what you are asking for in your second>> > > question.>> > >>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:>> > > > Hi Michael,>> > > >>> > > > It's difficult to tell what went wrong, could you try to add>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And>> > > > also include the parameters you set to your cmake call for>> > > > osgQt ?>> > > >>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...>> > > >>> > > > Regards>> > > > -->> > > > nǝıɥʇɐƜ>> > > >>> > > >>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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Michael W. Hall
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PostPosted: Thu Sep 20, 2018 2:35 am    Post subject:
osgQt include files
Reply with quote

Just wondering the if anyone has noticed anything in the log files. Still have not had any luck.


Thanks,
Michael


On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
Quote:
Here is the output you requested.


Thanks,
Michael


On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
Quote:
Hi Michael,


I'd like the output of the command :



cmake -DOpenSceneGraph_DEBUG=On ./



Regards

--
nǝıɥʇɐƜ






On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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Quote:
I attached the log file. When I do cmake, I am just doing cmake ./ I am not really sure what you are asking for in your second question.


On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
Quote:
Hi Michael,


It's difficult to tell what went wrong, could you try to add the 'OpenSceneGraph_DEBUG' variable when running cmake ? And also include the parameters you set to your cmake call for osgQt ?



Quote:
cmake -DOpenSceneGraph_DEBUG=True ...



Regards

--
nǝıɥʇɐƜ








On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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Quote:
Got the osgQt from github. When I try to configure I am getting the following error.


CMake Error at
/usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148
(message):
Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND OSGVIEWER_FOUND
OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version "3.7.0", minimum
required is "3.0.0")
Call Stack (most recent call first):
/usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388
(_FPHSA_FAILURE_MESSAGE)
/usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
(FIND_PACKAGE_HANDLE_STANDARD_ARGS)
CMakeLists.txt:130 (FIND_PACKAGE)


I have osg 3.7.0 installed. Any idea why it is not finding it?


Thanks,
Michael


On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
Quote:
Thanks,


On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov wrote:
Quote:
Hello Michael!

0:13, 12 August 2018 г., "Michael W. Hall" < (
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)>:
Quote:

This may have been answered. I got the latest version of
OpenSceneGraph from github. It is version 3.7. I built and installed.
When I try to compile my program I am getting the following error:

In file included from
/home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp:12:0:
/home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:34: fatal
error: osgQt/GraphicsWindowQt: No such file or directory

I can check that directory and there are no header files in it. Any
idea whey they are missing?

Thanks,
Michael

The osgQt now is a separate project.
You should build and install osgQt too.


https://github.com/openscenegraph/osgQt



--
Regards,
Konstantin Podsvirov
Quote:
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Mathieu (Mathieu MARACHE)
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Joined: 29 Oct 2009
Posts: 115

PostPosted: Thu Sep 20, 2018 2:35 am    Post subject:
osgQt include files
Reply with quote

Hi Michael,

Thanks that help understanding the issue. CMake finds the include file named 'osg/Version' in /usr/local/include but fails to find any library for the following components 'osgDB', 'osgGA', 'osgUtil',  'osgText', 'osgViewer', 'osgWidget ' and lastly ''osg' not 'OpenThreads' itself.


For example it looks for osgDB for optimized libraries and osgDBd for debug libraries. Could you verify that your /usr/local/lib folder contains such libraries ?


I recall that on linux 64bits libraries may be installed in /usr/local/lib64 and not in /usr/local/lib (without the 64 appended).


If this is the case, you are then left with two options :


Option 1 you are the one building osg and installing it so you can modify osg's CMake install path for libraries.


You can call CMake to set LIB_POSTFIX to an empty string when configuring osg on your system
it is set by default to 64 when building on unix 64bits architectures
      SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir placement")



that would mean configuring like this :


$> cmake -DLIB_POSTFIX="" .....


Option 2 if you get osg from a package you need to modify your local copy of CMake's module to add the lib64 to the PATH_SUFFIXES. On your system that would be /usr/share/cmake-3.5/Modules/Findosg_functions.cmake . You need to modify two lines to replace 


'PATH_SUFFIXES lib'


by 


'PATH_SUFFIXES lib lib64'







HTH
--
nǝıɥʇɐƜ


















On Wed, 19 Sep 2018 at 03:54, Michael W. Hall < (
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Quote:
Hope this is correct.

On Tue, 2018-09-18 at 08:39 +0200, Mathieu MARACHE wrote:
Quote:
Hi Micheal,

This is not the output of cmake but the output of cmake determining
your compiler capabilities. I should have been more clear last time.
Please run:

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &>
output.log

and send back this output.log file that will contain everything cmake
has run through

As a last note. It is always better to do out of source or below
source cmake like this :

.../osgQt
.../osgQt-build

the run cmake from osgQt-build like this :

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On
../osgQt
&> output.log

or

.../osgQt
.../osgQt/build

and run cmake from osgQt/build like this :

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &>
output.log

I prefer the later and either way generated files won't lie with
original source code

Regards,
Mathieu


On 18/09/2018, Michael W. Hall < (
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)> wrote:
Quote:

Just wondering the if anyone has noticed anything in the log files.
 Still have not had any luck.
Thanks,
Michael
On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
Quote:

Here is the output you requested.

Thanks,
Michael

On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
Quote:

Hi Michael,

I'd like the output of the command :

cmake -DOpenSceneGraph_DEBUG=On ./

Regards
--
nǝıɥʇɐƜ


On Wed, 12 Sep 2018 at 02:56, Michael W. Hall < (
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)>
wrote:
Quote:

I attached the log file.  When I do cmake, I am just doing
cmake
./  I am not really sure what you are asking for in your
second
question.

On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
Quote:

Hi Michael,

It's difficult to tell what went wrong, could you try to
add
the 'OpenSceneGraph_DEBUG' variable when running cmake ?
And
also include the parameters you set to your cmake call for
osgQt ?

Quote:

cmake -DOpenSceneGraph_DEBUG=True ...
Regards
--
nǝıɥʇɐƜ


On Sun, 9 Sep 2018 at 08:04, Michael W. Hall < (
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)
t>
wrote:
Quote:

Got the osgQt from github.  When I try to configure I am
getting the following error.

 CMake Error at
 /usr/share/cmake-
3.5/Modules/FindPackageHandleStandardArgs.cmake:148
 (message):
   Could NOT find OpenSceneGraph (missing:
OPENSCENEGRAPH_LIBRARIES
   OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND
OSGVIEWER_FOUND
   OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable
version
"3.7.0", minimum
   required is "3.0.0")
 Call Stack (most recent call first):
   /usr/share/cmake-
3.5/Modules/FindPackageHandleStandardArgs.cmake:388
 (_FPHSA_FAILURE_MESSAGE)
   /usr/share/cmake-
3.5/Modules/FindOpenSceneGraph.cmake:234
 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
   CMakeLists.txt:130 (FIND_PACKAGE)

I have osg 3.7.0 installed.  Any idea why it is not
finding
it?

Thanks,
Michael

On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
Quote:

Thanks,

On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov
wrote:
Quote:

Hello Michael!

0:13, 12 August 2018 г., "Michael W. Hall"
t>:
This may have been answered.  I got the latest
version of
OpenSceneGraph from github.  It is version 3.7.  I
built
and installed.
When I try to compile my program I am getting the
following error:

In file included from
/home/hallmw/Projects/osgMap/applications/osgmap/osgm
ap.c
pp:12:0:
/home/hallmw/Projects/osgMap/include/osgmap/MainWindo
w:31
:34: fatal
error: osgQt/GraphicsWindowQt: No such file or
directory

I can check that directory and there are no header
files
in it.  Any
idea whey they are missing?

Thanks,
Michael

The osgQt now is a separate project.
You should build and install osgQt too.

https://github.com/openscenegraph/osgQt

--
Regards,
Konstantin Podsvirov
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