OpenSceneGraph Forum Forum Index OpenSceneGraph Forum
Official forum which mirrors the existent OSG mailing lists. Messages posted here are forwarded to the mailing list and vice versa.
 
   FAQFAQ    SearchSearch    MemberlistMemberlist    RulesRules    UsergroupsUsergroups    RegisterRegister 
 Mail2Forum SettingsMail2Forum Settings  ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
   AlbumAlbum  OpenSceneGraph IRC ChatOpenSceneGraph IRC Chat   SmartFeedSmartFeed 

Please test OpenSceneGraph-3.6 branch, to help prep for 3.6.3 release


 
Post new topic   Reply to topic    OpenSceneGraph Forum Forum Index -> General
View previous topic :: View next topic  
Author Message
robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12348

PostPosted: Tue Sep 04, 2018 2:49 pm    Post subject:
Please test OpenSceneGraph-3.6 branch, to help prep for 3.6.3 release
Reply with quote

Hi All,

I have checked in fixes/improvements to 3.6 (also applied to master)
to address all of the issues that I recall having popped up on
osg-users ML/forum since 3.6.2. I have have missed an issue, if so
please let me know on this thread.

My plan this month is to make a OpenSceneGraph-3.6.3 maintenance
release, I am presently only working on a Linux dev system so need the
community to test out on other platform combinations and their own
applications to make sure that 3.6.3 is solid.

https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6

Robert.

-- ChangeLog since 3.6.2

Tue, 4 Sep 2018 15:26:30 +0100
Author : Robert Osfield
Changed the ShapeDrawable::build() methpd so that it does run when the
ShadpwDrawabe is a KdTree.

Tue, 4 Sep 2018 14:13:32 +0100
Author : Robert Osfield
Updated SO version as XmlNode::Input changes change the ABI

Tue, 4 Sep 2018 12:19:14 +0100
Author : Robert Osfield
Added support for reading UTF-8 encoded of xml files

Mon, 3 Sep 2018 12:30:02 +0100
Author : Robert Osfield
Changed the logic for whether to call setUpThreading() in
setThreadingModel() to make it possible to changed threadings even if
the threading model starts of as SingleThreaded

Mon, 3 Sep 2018 11:19:50 +0100
Author : Robert Osfield
Updated version number to 3.6.3 in prep for next naintainance release

Mon, 3 Sep 2018 10:16:45 +0100
Author : Robert Osfield
Merge branch 'OpenSceneGraph-3.6-TexStorage' into OpenSceneGraph-3.6

Mon, 3 Sep 2018 09:37:36 +0100
Author : Robert Osfield
Added reset of _stateset to prevent the releaseGLObjects calling
release on th StateSet from the destructor

Mon, 3 Sep 2018 09:37:36 +0100
Author : Robert Osfield
Added reset of _stateset to prevent the releaseGLObjects calling
release on th StateSet from the destructor

Tue, 28 Aug 2018 11:22:57 +0100
Author : Robert Osfield
Replaced the glSGetProcAddressARB code with the dlsym() usage as the
NVidia driver looks to be returning non NULL pointers for invalid
function names.

Tue, 28 Aug 2018 11:22:57 +0100
Author : Robert Osfield
Replaced the glSGetProcAddressARB code with the dlsym() usage as the
NVidia driver looks to be returning non NULL pointers for invalid
function names.

Wed, 22 Aug 2018 11:13:11 +0100
Author : Robert Osfield
Enabled point sprite validty modes.

Wed, 22 Aug 2018 11:13:11 +0100
Author : Robert Osfield
Enabled point sprite validty modes.

Wed, 22 Aug 2018 10:42:18 +0100
Author : Robert Osfield
Merged fix for PointSprite modes validity checks from master.

Wed, 22 Aug 2018 10:42:18 +0100
Author : Robert Osfield
Merged fix for PointSprite modes validity checks from master.

Tue, 21 Aug 2018 09:38:03 -0400
Author : plevy
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows BuildChange
GL_RGBA16F to GL_RGBA16F_ARB to fix Windows build.

Tue, 21 Aug 2018 09:38:03 -0400
Author : plevy
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows BuildChange
GL_RGBA16F to GL_RGBA16F_ARB to fix Windows build.

Tue, 21 Aug 2018 09:19:50 +0100
Author : Robert Osfield
Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build

Tue, 21 Aug 2018 09:19:50 +0100
Author : Robert Osfield
Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build

Mon, 20 Aug 2018 10:08:09 +0100
Author : OpenSceneGraph git repository
Merge pull request #606 from
mp3butcher/OpenSceneGraph-3.6-TexStorageOpen scene graph 3.6 tex
storage

Mon, 20 Aug 2018 05:10:11 +0200
Author : mp3butcher
complete TexStorage support

Mon, 20 Aug 2018 04:50:14 +0200
Author : mp3butcher
add more extensions

Sun, 19 Aug 2018 22:46:10 +0200
Author : mp3butcher
remove redondant variable and test

Fri, 17 Aug 2018 16:51:55 +0100
Author : Robert Osfield
Removed check as this is better outside of the function

Fri, 17 Aug 2018 12:20:59 +0100
Author : Robert Osfield
Created a GLenum Texture::selectSizedInternalFormat(const osg::Image*
image=0) const method to help clean up set up of glTexStorage. Fixed
typo.

Fri, 17 Aug 2018 10:31:46 +0100
Author : Robert Osfield
Merged changes to InternalPixelRelations sizedInternalFormats[] from master

Thu, 16 Aug 2018 19:23:17 +0100
Author : Robert Osfield
Fixed memory leak associated with VertexArrayStte objects not getting
released on destruction of Geometry/Drawables.

Wed, 8 Aug 2018 14:42:04 +0100
Author : Robert Osfield
From Chris White, Cygwin build fix

Wed, 8 Aug 2018 15:05:53 +0300
Author : Vic-Min
Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API

Tue, 31 Jul 2018 16:58:41 +0100
Author : OpenSceneGraph git repository
Merge pull request #583 from emminizer/flt-registry-cacheOpenFlight:
Replace internal caches with osgDB::ObjectCache use. Fix…

Tue, 31 Jul 2018 11:45:33 -0400
Author : Daniel Emminizer
OpenFlight: Replace internal caches with osgDB::ObjectCache use.
Fixes unbounded memory growth when using readNode(std::istream&, ...)
method.

Tue, 31 Jul 2018 09:13:20 +0100
Author : Robert Osfield
Removed unneccessary FIX ME statement.

Fri, 27 Jul 2018 17:34:30 +0100
Author : Robert Osfield
Fixed check against dataType changes

Wed, 25 Nov 2015 09:36:15 +1100
Author : Alex Burton
updated osgviewerWX to remove deprecated calls in wxWidgets 3.x

Mon, 9 Jul 2018 17:55:38 +0100
Author : OpenSceneGraph git repository
Merge pull request #573 from emminizer/fix-flt-typoFLT: Fix texture
unit typo and code style from PR 568.

Mon, 9 Jul 2018 06:34:41 -0400
Author : Daniel Emminizer
FLT: Fix texture unit typo and code style from PR 568.


------------------
Post generated by Mail2Forum
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    OpenSceneGraph Forum Forum Index -> General All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum

Similar Topics
Topic Author Forum Replies Posted
No new posts GLSL plugin static linking issue (rec... drewpts General 2 Wed Aug 28, 2019 9:10 pm View latest post
No new posts OpenSceneGraph-3.6.4 released robertosfield General 1 Fri Jul 26, 2019 3:16 pm View latest post
No new posts OpenSceneGraph-3.6.4-rc9 tagged robertosfield General 0 Thu Jul 25, 2019 2:15 pm View latest post
No new posts OpenSceneGraph-3.6.4-rc8 tagged, plea... robertosfield General 1 Mon Jul 22, 2019 6:27 pm View latest post
No new posts OpenSceneGraph-3.6.4-rc6 tagged robertosfield General 4 Sat Jul 20, 2019 10:48 am View latest post


Board Security Anti Bot Question MOD - phpBB MOD against Spam Bots
Powered by phpBB © 2001, 2005 phpBB Group
Protected by Anti-Spam ACP