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OpenSceneGraph-3.6.3 release candidate 3


 
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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12264

PostPosted: Thu Sep 13, 2018 8:03 am    Post subject:
OpenSceneGraph-3.6.3 release candidate 3
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Hi All,

I have tagged the 3rd release candidate for 3.6.3 release:

https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.3-rc3

Just one bug fix and a few warning fixes since rc2 so I'm hoping this
means things now look good for 3.6.3 release.

Cheers,
Robert.

-- Changes since 3.6.3-rc2

Thu, 13 Sep 2018 08:47:17 +0100
Author : Robert Osfield
Updated for 3.6.3-rc3

Wed, 12 Sep 2018 17:45:49 +0100
Author : Robert Osfield
Standardized the glTexStorage*() calls to use
osg::maximum(_numMipmapLevels,1) of rnumber of mipmaps to keep the
usage consistent. Fixed the erronous Texture2DArray glTexStorage call
so that it used the _numMipmapLevels as above to resolve bug in
allocation.

Tue, 11 Sep 2018 15:32:44 +0100
Author : Robert Osfield
Warning fixes

Tue, 11 Sep 2018 12:29:40 +0100
Author : Robert Osfield
Fixed warning


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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12264

PostPosted: Fri Sep 14, 2018 8:27 am    Post subject:
OpenSceneGraph-3.6.3 release candidate 3
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Hi All,

I'm ready to tag the 3.6.3 release. All the issues I'm aware of are
resolved, so if there is some issue with 3.6.3-rc3 please let me know,
otherwise it'll have to wait till after 3.6.3.

Cheers,
Robert.


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