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OSG 3.6.3 Windows VC++ Binaries Posted


 
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DeadParrot (Stuart Mentzer)
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Joined: 28 Nov 2010
Posts: 62

PostPosted: Mon Oct 29, 2018 8:48 pm    Post subject:
OSG 3.6.3 Windows VC++ Binaries Posted
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Hello dear OSG-community,

OSG 3.6.3 Windows binaries built with Visual C++ 2017 are now available from this page on my company's site:
http://objexx.com/OpenSceneGraph.html

  • Release and debug builds are provided.
  • osgQt built from the git master head is included.
  • The curl, freetype, GDAL, giflib, glut, jpeg, lpng, minizip, tiff, and zlib plugins are included and the versions are shown on the page.
  • The GDAL plugin is new in the OSG 3.6.3 builds.
  • A ReadMe.txt file in the root directory of the expanded package has some details.
  • These are 64-bit builds with the default GL2 OpenGL level.
  • Other builds and additional plugins may be provided upon request.


Best regards,
Stuart
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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12149

PostPosted: Tue Oct 30, 2018 8:53 am    Post subject:
OSG 3.6.3 Windows VC++ Binaries Posted
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Hi Stuart,


That's a great contribution.  Are you OK will me adding a link to the Downloads page pointing at these binaries?


Cheers.

Robert.



On Mon, 29 Oct 2018 at 20:55, Stuart Mentzer < (
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Quote:
Hello dear OSG-community,

OSG 3.6.3 Windows binaries built with Visual C++ 2017 are now available from this page on my company's site:
http://objexx.com/OpenSceneGraph.html

        Release and debug builds are provided.

        osgQt built from the git master head is included.

        The  curl, freetype, GDAL, giflib, glut, jpeg, lpng, minizip, tiff, and zlib plugins are included and the versions are shown on the page.

        The GDAL plugin is new in the OSG 3.6.3 builds.

        A ReadMe.txt file in the root directory of the expanded package has some details.

        These are 64-bit builds with the default GL2 OpenGL level.

        Other builds and additional plugins may be provided upon request.



Best regards,
Stuart

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DeadParrot (Stuart Mentzer)
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Joined: 28 Nov 2010
Posts: 62

PostPosted: Tue Oct 30, 2018 12:46 pm    Post subject:
Re: OSG 3.6.3 Windows VC++ Binaries Posted
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Hi Robert,

robertosfield wrote:

That's a great contribution.  Are you OK will me adding a link to the Downloads page pointing at these binaries?


Yes, that would make it easier for people to find them.

Cheers,
Stuart
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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12149

PostPosted: Fri Nov 02, 2018 5:11 pm    Post subject:
OSG 3.6.3 Windows VC++ Binaries Posted
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Hi Stuart,

On Tue, 30 Oct 2018 at 12:55, Stuart Mentzer < (
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)> wrote:

Quote:
Yes, that would make it easier for people to find them.


Great. I have kept it simply with just a one line with a link to the above download page and link to the company profile.


    http://www.openscenegraph.org/index.php/download-section/stable-releases/231-openscenegraph-3-6-3-release-download


If you want me to write/link to anything different let me know.


Thanks,
Robert.



 

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