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Question about 64 bit .dll classloading.


 
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Zachary1234
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Joined: 20 Nov 2018
Posts: 24

PostPosted: Sat Dec 29, 2018 10:03 am    Post subject:
Question about 64 bit .dll classloading.
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-Having obtained the most recent, stable version of the OSG
library online as 64 bit Windows style .dll files,
I need an enhanced way to load the C++ classes and filenames
involved.


-How can I load OSG classes into C++ exactly as though they
were other source files, brought into namespace via a #include statement?


-Is there a general and enhanced way to do this, which allows me to avoid
explicit loading via things such as windows.h, for example?


-Will this "OSG class loader" in fact work for any C++ class in any 64 bit .dll file
under Windows?


Happy New Year!

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