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OpenSceneGraph-3.6.4-rc2 tagged


 
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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12215

PostPosted: Wed Jan 09, 2019 10:33 am    Post subject:
OpenSceneGraph-3.6.4-rc2 tagged
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Hi All,

I have just tagged 3.6.4 release candidate 2:

https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.4-rc2

I have just made a several of fixes to the clean up of GL objects so
address crashes on exit that occurred when using Vertex Array Objects.
Unfortunately to implement these fixes I had to change the ABI so
3.6.4 won't be binary compatible with 3.6.3 unfortunately.

Please test and let me know of problems or success so we know how
close we are to tagging 3.6.4.

Cheers,
Robert.

-- ChangeLog since 3.6.4-rc1
Wed, 9 Jan 2019 10:19:34 +0000
Author : Robert Osfield
Updated for 3.6.4-rc2

Wed, 9 Jan 2019 08:51:29 +0000
Author : Robert Osfield
Added cmake package configuration files to gitignore

Wed, 9 Jan 2019 08:43:08 +0000
Author : Robert Osfield
Replaced use of heap with use of stack created ifstream to avoid
potential memory leak

Wed, 9 Jan 2019 08:38:16 +0000
Author : Robert Osfield
Introduced use of ref_ptr<> and private destructor to tighen up memory
management and avoid users attempting to inappropriately delete
TexCoordRange.

Tue, 8 Jan 2019 19:32:50 +0000
Author : Robert Osfield
Fixed for crashes on exit associaciated with VAO usage and vairous
niche usage cases

Mon, 7 Jan 2019 17:46:02 +0000
Author : Robert Osfield
Fixed crash on exit issues with osgFX, osgParticle, osgSim and the
osgforest example

Mon, 7 Jan 2019 10:25:13 +0000
Author : Robert Osfield
Merged changes from master


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