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Cannot pick HUD text


 
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bclay
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Joined: 28 Oct 2015
Posts: 21

PostPosted: Thu Feb 28, 2019 3:34 pm    Post subject:
Cannot pick HUD text
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Hi,

I used the osgPick example to create a HUD in my app but do not get any hits from the text. I went back to the osgPick example itself and it does not get any hits from the text either. Is there any way to use a HUD to select text and use it to control operations?

Thank you!

Cheers,
Bruce
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Chris Hanson
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PostPosted: Thu Feb 28, 2019 4:11 pm    Post subject:
Cannot pick HUD text
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I think it used to work. Strange. I am not where I can test it right now. Can anyone else confirm?

On Thu, Feb 28, 2019 at 4:34 PM Bruce Clay < (
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Quote:
Hi,

I used the osgPick example to create a HUD in my app but do not get any hits from the text.  I went back to the osgPick example itself and it does not get any hits from the text either.  Is there any way to use a HUD to select text and use it to control operations?

Thank you!

Cheers,
Bruce

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robertosfield
OSG Project Lead


Joined: 18 Mar 2009
Posts: 12348

PostPosted: Thu Feb 28, 2019 5:02 pm    Post subject:
Cannot pick HUD text
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On Thu, 28 Feb 2019 at 16:10, Chris Hanson <> wrote:
Quote:
I think it used to work. Strange. I am not where I can test it right now. Can anyone else confirm?

I can pick the coloured rectangles in the HUD of osgpick built from
the 3.6 branch.

Robert.


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bclay
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Joined: 28 Oct 2015
Posts: 21

PostPosted: Thu Feb 28, 2019 5:25 pm    Post subject:
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Hi,

I am using the 3.6.2 branch. The pick works for the fountain so clicking on the color blocks over the fountain will report back but not the others.

Also the osgPick app does not support the --screen 0 command line option


Thank you!

Cheers,
Bruce
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