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If I want to use wxWidgets with OSG, do I need a


 
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Ed
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PostPosted: Wed Oct 29, 2008 2:54 pm    Post subject:
If I want to use wxWidgets with OSG, do I need a
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If I want to use wxWidgets with OSG, do I need a particular version of
wxWidgets?
Ed



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Wang Rui
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PostPosted: Wed Oct 29, 2008 3:37 pm    Post subject:
If I want to use wxWidgets with OSG, do I need a
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Hi Ed,

Any latest version of wxWidgets is ok, I think. I have succeeded compiling with 2.8.6, 2.8.7 and 2.8.8 before.

Wang Rui

2008/10/29 Ed < (
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If I want to use wxWidgets with OSG, do I need a particular version of wxWidgets?
Ed

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Paul Melis
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PostPosted: Thu Oct 30, 2008 10:01 am    Post subject:
If I want to use wxWidgets with OSG, do I need a
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Frank van Meurs wrote:
Quote:
I've had my share of problems with this of late as well, but managed
to get everything working. You have to indeed manually enable OpenGL
support when building wxWidgets.

To do so, you need to edit the 'master setup.h file'. This file can be
found at "include/wx/<your build platform>" (as described at
<http://wiki.wxwidgets.org/Setup.H>). Change the value of
"WX_USE_GLCANVAS" from 0 to 1.
Or pass --with-opengl to ./configure when you're on a platform that use
the configure script

Paul



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