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About the camera direction of the AnimationPathManipulator.


 
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jumpthequeue
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Joined: 19 Feb 2012
Posts: 2

PostPosted: Sun Feb 19, 2012 11:31 am    Post subject:
About the camera direction of the AnimationPathManipulator.
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Thanks for the ticket.

I'm a open scene graph user.
When I'm using the AnimationPathManipulator and AnimationPath. I'm not able to set needed camera direction.
The method is AnimationPath.insert(time,controlPoint).
But I'm not sure of wath the original direction of the camera is. Is it the z axis positive direction in object space?
If I decide to set it goes along with the vector(1.0,1.0,1.0), what the controlPoint's rotation member is?

Thanks in advance.
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jumpthequeue
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Joined: 19 Feb 2012
Posts: 2

PostPosted: Wed Feb 22, 2012 5:14 am    Post subject:
About the camera direction of the AnimationPathManipulator.
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In fact, I want to set the camera direction by setting the setHomePosition() function but seems useless.

Thanks in advance.
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Oceane
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Joined: 02 Jul 2012
Posts: 24

PostPosted: Mon Mar 10, 2014 2:08 pm    Post subject:
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Hi,

Did you solve the problem yet?

Cause now I encountered exactly the same problem:(

Thank you!

Cheers,
Fan
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